Zeno Rogue
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012d833f50
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removed the tohex parameter
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2019-11-14 19:33:55 +01:00 |
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Zeno Rogue
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3eee611eca
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nisot::local_perspective moved to display_data
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2019-11-14 17:20:55 +01:00 |
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Zeno Rogue
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aeaaf7586a
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refactored map functions: ddspin, iddspin, spacedist, spin_angle, virtualRebase[simple], adj
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2019-11-14 16:51:50 +01:00 |
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Zeno Rogue
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9f6f3232b5
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the orientation after recentering is now always 'player facing upwards'
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2019-11-14 00:43:36 +01:00 |
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Zeno Rogue
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109dd9823c
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simplified ddspin/iddspin/cellgfxdist, replaced cellrelmatrix with adj/iadj
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2019-11-14 00:27:59 +01:00 |
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Zeno Rogue
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ef9e2236ba
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viewctr is no more... major reduction of redundancy/complexity
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2019-11-14 00:26:50 +01:00 |
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Zeno Rogue
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add037d4e8
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asonov:: changed direct checking of gArnoldCat to asonov::in()
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2019-11-08 15:34:51 +01:00 |
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Zeno Rogue
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d199411248
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new tiling: Arnold's cat
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2019-11-08 15:01:03 +01:00 |
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Zeno Rogue
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a0edba1922
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removed outlines from falling stuff
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2019-11-03 14:19:56 +01:00 |
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Zeno Rogue
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43bf7c5cfe
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fixed MAXMDIM guards
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2019-11-03 14:19:11 +01:00 |
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Zeno Rogue
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bd7805e68d
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ray:: namespace and basic configurator
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2019-10-25 14:50:48 +02:00 |
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Zeno Rogue
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85a08d205d
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refactored celldraw
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2019-10-25 12:44:41 +02:00 |
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Zeno Rogue
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4d5fb13b32
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removed BUILDZEBRA from drawcell
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2019-10-25 09:22:19 +02:00 |
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Zeno Rogue
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fd8f363b8f
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nil:: quotient spaces
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2019-10-25 08:52:18 +02:00 |
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Zeno Rogue
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8337a83568
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raycasting::: ray_comparison_mode
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2019-10-23 23:10:50 +02:00 |
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Zeno Rogue
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be9cea07b3
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raytracing:: better Solv, and Nil
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2019-10-23 18:52:57 +02:00 |
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Zeno Rogue
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3943b1937b
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raycaster for Solv
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2019-10-22 22:42:48 +02:00 |
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Zeno Rogue
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ed5a86a1b8
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raycasting:: Euclidean
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2019-10-22 10:52:17 +02:00 |
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Zeno Rogue
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edbbb51135
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basic raycaster implementation
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2019-10-22 00:37:57 +02:00 |
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Zeno Rogue
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be3d755d09
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exports for raycasting
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2019-10-22 00:37:24 +02:00 |
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Zeno Rogue
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a6c01a2e96
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animallegs cleanup NFC
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2019-10-21 22:42:50 +02:00 |
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Zeno Rogue
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c527d4e613
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ODS in hyperbolic
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2019-10-21 22:42:27 +02:00 |
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Zeno Rogue
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09fcd14aa7
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redesigned shader system
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2019-10-21 22:34:20 +02:00 |
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Zeno Rogue
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4fc3c73855
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fixed the racing marker in Crystal344
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2019-10-12 14:40:33 +02:00 |
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Zeno Rogue
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94857cad86
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fixed an issue in optimizeview for crystal334
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2019-10-12 13:14:38 +02:00 |
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Zeno Rogue
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adee8aa699
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wall optimization option (-wallopt): do not draw things behind walls
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2019-10-12 11:21:00 +02:00 |
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Zeno Rogue
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07abd6384a
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option 'permaside' (-pside) to permanently move the model to the left side
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2019-10-07 00:08:37 +02:00 |
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Zeno Rogue
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5664e51bde
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fixup
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2019-10-06 15:02:47 +02:00 |
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Zeno Rogue
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216adba04c
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in disk models of 3D, walls are still drawn if the adjacent cell is a wall but not drawn
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2019-10-06 14:29:51 +02:00 |
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Zeno Rogue
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8674b3bc23
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in randomwalk/total chaos modes, special graphics are no longer used for Warped Coast
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2019-10-05 18:55:11 +02:00 |
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Zeno Rogue
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282ca884c4
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less aggressive backwall optimization in Solv
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2019-10-05 18:55:11 +02:00 |
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Zeno Rogue
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08108c342c
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aura in the fisheye projection, also minor optimization
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2019-10-05 12:33:00 +02:00 |
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Zeno Rogue
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d69cb4e946
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SolN manifold
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2019-10-03 20:10:48 +02:00 |
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Zeno Rogue
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46d127401e
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nih improvements
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2019-10-02 19:22:43 +02:00 |
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Zeno Rogue
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d6ab96f821
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non-isotropic hyperbolic space
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2019-10-01 05:03:46 +02:00 |
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Zeno Rogue
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255186840f
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ternary tiling
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2019-09-30 23:36:15 +02:00 |
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Zeno Rogue
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b1273dd704
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do not show Reptile Tail
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2019-09-28 14:18:23 +02:00 |
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Zeno Rogue
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8d9511ae79
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racing forces standard_centering in quotient/nil/hybrid geometries
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2019-09-27 18:04:04 +02:00 |
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Zeno Rogue
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d1bf6fef5e
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replaced product::product_sphere()
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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0785d970f1
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hybrid::fixed precise_mouseover
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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3e6e1cd6ed
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hybrid:: fixed queuecircleat
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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f8963a1c75
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rots:: show the underlying geometry
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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8f8fb8a217
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replaced hooks_startmenu and hooks_mainmenu with a general hooks_display_dialog
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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f934943732
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changed some shmup:: to multi::
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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848eb8f48b
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export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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98ddecc63e
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removed init.cpp
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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f7c4d102df
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slr:: movement animation (not rotation nor attack animation though)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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d046211a9c
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better flagging of geometries, and isometry spaces nicely selectable
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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a0140254c8
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slr:: works with bitruncated tilings (Archimedean not tested)
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2019-09-12 22:50:15 +02:00 |
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