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fixup to safety help, and CZ translation
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@ -9680,4 +9680,22 @@ S("Hyperbolic shapes", "Hyperbolické tvary")
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S("Projections of hyperbolic space", "Projekce hyperbolického prostoru")
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S("Procedural generation", "Procedurální generace")
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S("Find an Orb of Safety to save your game",
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"Pro uložení hry najdi Sféru Bezpečnosti")
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S("how to find an Orb of Safety?", "jak najít Sféru Bezpečnosti?")
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S(
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"To save the game you need an Orb of Safety.\n\n"
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"Orbs of Safety appear:\n\n"
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"* in the Crossroads and the Land of Eternal Motion, after you collect %1 Phoenix Feathers in the Land of Eternal Motion\n\n"
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"* in the Ocean after you unlock it (%2 treasures)\n\n"
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"* in the Prairie after you unlock it (%3 treasures)\n\n",
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"Pro uložení hry potřebuješ Sféru Bezpečnosti.\n\n"
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"Sféry Bezpečnosti se objevují:\n\n"
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"* na Křižovatce a v Kraji Věčného pohybu poté, co získáš %1 Fénixových pírek v Kraji Věčného pohybu\n\n"
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"* v Oceánu poté, co ho odemkneš (%2 pokladů)\n\n"
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"* na Prérii poté, co ji odemkneš (%3 pokladů)\n\n"
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)
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@ -9407,7 +9407,7 @@ S("how to find an Orb of Safety?", "jak znaleźć Sferę Bezpieczeństwa?")
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S(
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"To save the game you need an Orb of Safety.\n\n"
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"Orbs of Safety appear:\n\n"
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"* in the Crossroads and the Land of Eternal Motion, after you collect %1 Phoenix Feathers in the Land of Eternal Motion.\n\n"
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"* in the Crossroads and the Land of Eternal Motion, after you collect %1 Phoenix Feathers in the Land of Eternal Motion\n\n"
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"* in the Ocean after you unlock it (%2 treasures)\n\n"
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"* in the Prairie after you unlock it (%3 treasures)\n\n",
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2
quit.cpp
2
quit.cpp
@ -524,7 +524,7 @@ EX string safety_help() {
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return XLAT(
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"To save the game you need an Orb of Safety.\n\n"
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"Orbs of Safety appear:\n\n"
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"* in the Crossroads and the Land of Eternal Motion, after you collect %1 Phoenix Feathers in the Land of Eternal Motion.\n\n"
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"* in the Crossroads and the Land of Eternal Motion, after you collect %1 Phoenix Feathers in the Land of Eternal Motion\n\n"
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"* in the Ocean after you unlock it (%2 treasures)\n\n"
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"* in the Prairie after you unlock it (%3 treasures)\n\n",
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its(inv::on ? 25 : 10),
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