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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-24 01:00:25 +00:00

Add sounds and correct music path

This commit is contained in:
Alexandre Moine 2017-04-12 16:16:59 +02:00
parent 9c350ed761
commit 27c1b678c2
2 changed files with 64 additions and 64 deletions

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@ -1,19 +1,20 @@
# Hyperrogue binairy rules
bin_PROGRAMS = hyperrogue
hyperroguedir = $(datadir)/hyperrogue
dist_hyperrogue_DATA = music/hyperrogue-music.txt DejaVuSans-Bold.ttf
dist_hyperrogue_DATA = hyperrogue-music.txt DejaVuSans-Bold.ttf
dist_doc_DATA = README.md
hyperrogue_SOURCES = hyper.cpp savepng.c
# Some definitions used in graph.cpp
hyperrogue_CPPFLAGS = -DFONTDESTDIR=\"$(pkgdatadir)/DejaVuSans-Bold.ttf\" -DMUSICDESTDIR=\"$(pkgdatadir)/hyperrogue-music.txt\" -DSOUNDDESTDIR=\"$(pkgdatadir)/sound/\" -O2
hyperrogue_CPPFLAGS = -DFONTDESTDIR=\"$(pkgdatadir)/DejaVuSans-Bold.ttf\" -DMUSICDESTDIR=\"$(pkgdatadir)/hyperrogue-music.txt\" -DSOUNDDESTDIR=\"$(pkgdatadir)/sounds/\" -O2
# Musicdir
musicdir=$(datadir)/hyperrogue/music
dist_music_DATA = music/hr3-caves.ogg music/hr3-desert.ogg music/hr3-hell.ogg music/hr3-jungle.ogg music/hr3-mirror.ogg music/hr3-rlyeh.ogg music/hr3-crossroads.ogg music/hr3-graveyard.ogg music/hr3-icyland.ogg music/hr3-laboratory.ogg music/hr3-motion.ogg
music/hyperrogue-music.txt: hyperrogue
sed 's+music+$(pkgdatadir)/music+g' <hyperrogue-music.txt >music/hyperrogue-music.txt
# Soundsdir
soundsdir=$(datadir)/hyperrogue/sounds
dist_sounds_DATA = sounds/*
# Langen binary rules
noinst_PROGRAMS = langen
@ -32,7 +33,6 @@ language-data.cpp: langen
# Local clean rules
clean-local:
rm -rf language-data.cpp
rm -rf music/hyperrogue-music.txt
# First target made
BUILT_SOURCES = language-data.cpp graph.cpp

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@ -1,123 +1,123 @@
# Crossroads [02]
[02] music/hr3-crossroads.ogg
[02] */music/hr3-crossroads.ogg
# Desert [03]
[03] music/hr3-desert.ogg
[03] */music/hr3-desert.ogg
# Icy Lands [04]
[04] music/hr3-icyland.ogg
[04] */music/hr3-icyland.ogg
# Living Caves [05]
[05] music/hr3-caves.ogg
[05] */music/hr3-caves.ogg
# Jungle [06]
[06] music/hr3-jungle.ogg
[06] */music/hr3-jungle.ogg
# Alchemist's Lab [07]
[07] music/hr3-laboratory.ogg
[07] */music/hr3-laboratory.ogg
# Mirror [08]
[08] music/hr3-mirror.ogg
[08] */music/hr3-mirror.ogg
# Graveyard [09]
[09] music/hr3-graveyard.ogg
[09] */music/hr3-graveyard.ogg
# R'Lyeh [10]
[10] music/hr3-rlyeh.ogg
[10] */music/hr3-rlyeh.ogg
# Hell [11]
[11] music/hr3-hell.ogg
[11] */music/hr3-hell.ogg
# Cocytus [12]
[12] music/hr3-icyland.ogg
[12] */music/hr3-icyland.ogg
# Motion [13]
[13] music/hr3-motion.ogg
[13] */music/hr3-motion.ogg
# Dry Forest [14]
[14] music/hr3-jungle.ogg
[14] */music/hr3-jungle.ogg
# Emerald Mines [15]
[15] music/hr3-caves.ogg
[15] */music/hr3-caves.ogg
# Vineyard [16]
[16] music/hr3-laboratory.ogg
[16] */music/hr3-laboratory.ogg
# Dead Caves [17]
[17] music/hr3-graveyard.ogg
[17] */music/hr3-graveyard.ogg
# Hive [18]
[18] music/hr3-motion.ogg
[18] */music/hr3-motion.ogg
# Land of Power [19]
[19] music/hr3-mirror.ogg
[19] */music/hr3-mirror.ogg
# Camelot [20]
[20] music/hr3-hell.ogg
[20] */music/hr3-hell.ogg
# Temple [21]
[21] music/hr3-rlyeh.ogg
[21] */music/hr3-rlyeh.ogg
# CR2 [22]
[22] music/hr3-crossroads.ogg
[22] */music/hr3-crossroads.ogg
# Caribbean [23]
[23] music/hr3-crossroads.ogg
[23] */music/hr3-crossroads.ogg
# Red Rock Valley [24]
[24] music/hr3-desert.ogg
[24] */music/hr3-desert.ogg
# Minefield [25]
[25] music/hr3-hell.ogg
[25] */music/hr3-hell.ogg
# Ocean [26]
[26] music/hr3-caves.ogg
[26] */music/hr3-caves.ogg
# Whirlpool [27]
[27] music/hr3-rlyeh.ogg
[27] */music/hr3-rlyeh.ogg
# Palace [28]
[28] music/hr3-crossroads.ogg
[28] */music/hr3-crossroads.ogg
# Living Fjord [39]
[29] music/hr3-caves.ogg
[29] */music/hr3-caves.ogg
# Ivory Tower [30]
[30] music/hr3-laboratory.ogg
[30] */music/hr3-laboratory.ogg
# Zebra [31]
[31] music/hr3-motion.ogg
[31] */music/hr3-motion.ogg
# Elemental Fire [32]
[32] music/hr3-hell.ogg
[32] */music/hr3-hell.ogg
# Elemental Air [33]
[33] music/hr3-motion.ogg
[33] */music/hr3-motion.ogg
# Elemental Earth [34]
[34] music/hr3-caves.ogg
[34] */music/hr3-caves.ogg
# Elemental Water [35]
[35] music/hr3-crossroads.ogg
[35] */music/hr3-crossroads.ogg
# Crossroads III [36]
[36] music/hr3-crossroads.ogg
[36] */music/hr3-crossroads.ogg
# Seawall [37] (useless)
# Elemental Wall [38] (useless)
# Canvas [39]
[39] music/hr3-laboratory.ogg
[39] */music/hr3-laboratory.ogg
# Wild West [41]
[41] music/hr3-caves.ogg
[41] */music/hr3-caves.ogg
# Storms [42]
[42] music/hr3-laboratory.ogg
[42] */music/hr3-laboratory.ogg
# Overgrown [43]
[43] music/hr3-jungle.ogg
[43] */music/hr3-jungle.ogg
# Clearing [44]
[44] music/hr3-jungle.ogg
[44] */music/hr3-jungle.ogg
# Haunted [45]
[45] music/hr3-graveyard.ogg
[45] */music/hr3-graveyard.ogg
# Windy Plains [48]
[48] music/hr3-laboratory.ogg
[48] */music/hr3-laboratory.ogg
# Rose Garden [49]
[49] music/hr3-hell.ogg
[49] */music/hr3-hell.ogg
# Warped Coast/Sea [50, 51 -> 50]
[50] music/hr3-caves.ogg
[50] */music/hr3-caves.ogg
# Crossroads IV [52]
[52] music/hr3-crossroads.ogg
[52] */music/hr3-crossroads.ogg
# Yendorian [53]
[53] music/hr3-laboratory.ogg
[53] */music/hr3-laboratory.ogg
# Galapagos [54]
[54] music/hr3-crossroads.ogg
[54] */music/hr3-crossroads.ogg
# Dragon Chasms [55]
[55] music/hr3-caves.ogg
[55] */music/hr3-caves.ogg
# Kraken [56]
[56] music/hr3-rlyeh.ogg
[56] */music/hr3-rlyeh.ogg
# Burial Grounds [57]
[57] music/hr3-graveyard.ogg
[57] */music/hr3-graveyard.ogg
# Trollheim [58]
[58] music/hr3-desert.ogg
[58] */music/hr3-desert.ogg
# Halloween [59]
[59] music/hr3-graveyard.ogg
[59] */music/hr3-graveyard.ogg
# Dungeon [60]
[60] music/hr3-desert.ogg
[60] */music/hr3-desert.ogg
# Lost Mountain [61]
[61] music/hr3-rlyeh.ogg
[61] */music/hr3-rlyeh.ogg
# Reptiles [62]
[62] music/hr3-mirror.ogg
[62] */music/hr3-mirror.ogg
# Prairie [63]
[63] music/hr3-desert.ogg
[63] */music/hr3-desert.ogg
# Bull Dash [64]
[64] music/hr3-mirror.ogg
[64] */music/hr3-mirror.ogg
# Crossroads V [65]
[65] music/hr3-crossroads.ogg
[65] */music/hr3-crossroads.ogg
# Cellular Automata [66]
[66] music/hr3-laboratory.ogg
[66] */music/hr3-laboratory.ogg
# None [00] (used when the window is out of focus)