diff --git a/Makefile.am b/Makefile.am index 6da553f0..50bad936 100644 --- a/Makefile.am +++ b/Makefile.am @@ -1,19 +1,20 @@ # Hyperrogue binairy rules bin_PROGRAMS = hyperrogue hyperroguedir = $(datadir)/hyperrogue -dist_hyperrogue_DATA = music/hyperrogue-music.txt DejaVuSans-Bold.ttf +dist_hyperrogue_DATA = hyperrogue-music.txt DejaVuSans-Bold.ttf dist_doc_DATA = README.md hyperrogue_SOURCES = hyper.cpp savepng.c # Some definitions used in graph.cpp -hyperrogue_CPPFLAGS = -DFONTDESTDIR=\"$(pkgdatadir)/DejaVuSans-Bold.ttf\" -DMUSICDESTDIR=\"$(pkgdatadir)/hyperrogue-music.txt\" -DSOUNDDESTDIR=\"$(pkgdatadir)/sound/\" -O2 +hyperrogue_CPPFLAGS = -DFONTDESTDIR=\"$(pkgdatadir)/DejaVuSans-Bold.ttf\" -DMUSICDESTDIR=\"$(pkgdatadir)/hyperrogue-music.txt\" -DSOUNDDESTDIR=\"$(pkgdatadir)/sounds/\" -O2 # Musicdir musicdir=$(datadir)/hyperrogue/music dist_music_DATA = music/hr3-caves.ogg music/hr3-desert.ogg music/hr3-hell.ogg music/hr3-jungle.ogg music/hr3-mirror.ogg music/hr3-rlyeh.ogg music/hr3-crossroads.ogg music/hr3-graveyard.ogg music/hr3-icyland.ogg music/hr3-laboratory.ogg music/hr3-motion.ogg -music/hyperrogue-music.txt: hyperrogue - sed 's+music+$(pkgdatadir)/music+g' music/hyperrogue-music.txt +# Soundsdir +soundsdir=$(datadir)/hyperrogue/sounds +dist_sounds_DATA = sounds/* # Langen binary rules noinst_PROGRAMS = langen @@ -32,7 +33,6 @@ language-data.cpp: langen # Local clean rules clean-local: rm -rf language-data.cpp - rm -rf music/hyperrogue-music.txt # First target made BUILT_SOURCES = language-data.cpp graph.cpp diff --git a/hyperrogue-music.txt b/hyperrogue-music.txt index faf3fef2..9953ce74 100644 --- a/hyperrogue-music.txt +++ b/hyperrogue-music.txt @@ -1,123 +1,123 @@ # Crossroads [02] -[02] music/hr3-crossroads.ogg +[02] */music/hr3-crossroads.ogg # Desert [03] -[03] music/hr3-desert.ogg +[03] */music/hr3-desert.ogg # Icy Lands [04] -[04] music/hr3-icyland.ogg +[04] */music/hr3-icyland.ogg # Living Caves [05] -[05] music/hr3-caves.ogg +[05] */music/hr3-caves.ogg # Jungle [06] -[06] music/hr3-jungle.ogg +[06] */music/hr3-jungle.ogg # Alchemist's Lab [07] -[07] music/hr3-laboratory.ogg +[07] */music/hr3-laboratory.ogg # Mirror [08] -[08] music/hr3-mirror.ogg +[08] */music/hr3-mirror.ogg # Graveyard [09] -[09] music/hr3-graveyard.ogg +[09] */music/hr3-graveyard.ogg # R'Lyeh [10] -[10] music/hr3-rlyeh.ogg +[10] */music/hr3-rlyeh.ogg # Hell [11] -[11] music/hr3-hell.ogg +[11] */music/hr3-hell.ogg # Cocytus [12] -[12] music/hr3-icyland.ogg +[12] */music/hr3-icyland.ogg # Motion [13] -[13] music/hr3-motion.ogg +[13] */music/hr3-motion.ogg # Dry Forest [14] -[14] music/hr3-jungle.ogg +[14] */music/hr3-jungle.ogg # Emerald Mines [15] -[15] music/hr3-caves.ogg +[15] */music/hr3-caves.ogg # Vineyard [16] -[16] music/hr3-laboratory.ogg +[16] */music/hr3-laboratory.ogg # Dead Caves [17] -[17] music/hr3-graveyard.ogg +[17] */music/hr3-graveyard.ogg # Hive [18] -[18] music/hr3-motion.ogg +[18] */music/hr3-motion.ogg # Land of Power [19] -[19] music/hr3-mirror.ogg +[19] */music/hr3-mirror.ogg # Camelot [20] -[20] music/hr3-hell.ogg +[20] */music/hr3-hell.ogg # Temple [21] -[21] music/hr3-rlyeh.ogg +[21] */music/hr3-rlyeh.ogg # CR2 [22] -[22] music/hr3-crossroads.ogg +[22] */music/hr3-crossroads.ogg # Caribbean [23] -[23] music/hr3-crossroads.ogg +[23] */music/hr3-crossroads.ogg # Red Rock Valley [24] -[24] music/hr3-desert.ogg +[24] */music/hr3-desert.ogg # Minefield [25] -[25] music/hr3-hell.ogg +[25] */music/hr3-hell.ogg # Ocean [26] -[26] music/hr3-caves.ogg +[26] */music/hr3-caves.ogg # Whirlpool [27] -[27] music/hr3-rlyeh.ogg +[27] */music/hr3-rlyeh.ogg # Palace [28] -[28] music/hr3-crossroads.ogg +[28] */music/hr3-crossroads.ogg # Living Fjord [39] -[29] music/hr3-caves.ogg +[29] */music/hr3-caves.ogg # Ivory Tower [30] -[30] music/hr3-laboratory.ogg +[30] */music/hr3-laboratory.ogg # Zebra [31] -[31] music/hr3-motion.ogg +[31] */music/hr3-motion.ogg # Elemental Fire [32] -[32] music/hr3-hell.ogg +[32] */music/hr3-hell.ogg # Elemental Air [33] -[33] music/hr3-motion.ogg +[33] */music/hr3-motion.ogg # Elemental Earth [34] -[34] music/hr3-caves.ogg +[34] */music/hr3-caves.ogg # Elemental Water [35] -[35] music/hr3-crossroads.ogg +[35] */music/hr3-crossroads.ogg # Crossroads III [36] -[36] music/hr3-crossroads.ogg +[36] */music/hr3-crossroads.ogg # Seawall [37] (useless) # Elemental Wall [38] (useless) # Canvas [39] -[39] music/hr3-laboratory.ogg +[39] */music/hr3-laboratory.ogg # Wild West [41] -[41] music/hr3-caves.ogg +[41] */music/hr3-caves.ogg # Storms [42] -[42] music/hr3-laboratory.ogg +[42] */music/hr3-laboratory.ogg # Overgrown [43] -[43] music/hr3-jungle.ogg +[43] */music/hr3-jungle.ogg # Clearing [44] -[44] music/hr3-jungle.ogg +[44] */music/hr3-jungle.ogg # Haunted [45] -[45] music/hr3-graveyard.ogg +[45] */music/hr3-graveyard.ogg # Windy Plains [48] -[48] music/hr3-laboratory.ogg +[48] */music/hr3-laboratory.ogg # Rose Garden [49] -[49] music/hr3-hell.ogg +[49] */music/hr3-hell.ogg # Warped Coast/Sea [50, 51 -> 50] -[50] music/hr3-caves.ogg +[50] */music/hr3-caves.ogg # Crossroads IV [52] -[52] music/hr3-crossroads.ogg +[52] */music/hr3-crossroads.ogg # Yendorian [53] -[53] music/hr3-laboratory.ogg +[53] */music/hr3-laboratory.ogg # Galapagos [54] -[54] music/hr3-crossroads.ogg +[54] */music/hr3-crossroads.ogg # Dragon Chasms [55] -[55] music/hr3-caves.ogg +[55] */music/hr3-caves.ogg # Kraken [56] -[56] music/hr3-rlyeh.ogg +[56] */music/hr3-rlyeh.ogg # Burial Grounds [57] -[57] music/hr3-graveyard.ogg +[57] */music/hr3-graveyard.ogg # Trollheim [58] -[58] music/hr3-desert.ogg +[58] */music/hr3-desert.ogg # Halloween [59] -[59] music/hr3-graveyard.ogg +[59] */music/hr3-graveyard.ogg # Dungeon [60] -[60] music/hr3-desert.ogg +[60] */music/hr3-desert.ogg # Lost Mountain [61] -[61] music/hr3-rlyeh.ogg +[61] */music/hr3-rlyeh.ogg # Reptiles [62] -[62] music/hr3-mirror.ogg +[62] */music/hr3-mirror.ogg # Prairie [63] -[63] music/hr3-desert.ogg +[63] */music/hr3-desert.ogg # Bull Dash [64] -[64] music/hr3-mirror.ogg +[64] */music/hr3-mirror.ogg # Crossroads V [65] -[65] music/hr3-crossroads.ogg +[65] */music/hr3-crossroads.ogg # Cellular Automata [66] -[66] music/hr3-laboratory.ogg +[66] */music/hr3-laboratory.ogg # None [00] (used when the window is out of focus)