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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-12-14 20:20:30 +00:00
Modernized/improved/actually updated version of ComputerCraft: https://tweaked.cc
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Jonathan Coates c4184a33bc
Rewrite our gametest system
This is a noisier diff than I'd like as this is just a direct copy from
the multi-loader branch.

 - Rename "ingame" package to "gametest"

 - Don't chain GameTestSequence methods - it's actually much cleaner if
   we just use Kotlin's implicit this syntax.

 - Use our work in 71f81e1201 to write
   computer tests using Kotlin instead of Lua. This means all the logic
   is in one place, which is nice!

 - Add a couple more tests for some of the more error-prone bits of
   functionality.
2022-10-30 10:50:16 +00:00
.github Merge branch 'mc-1.16.x' into mc-1.18.x 2022-10-25 22:38:26 +01:00
buildSrc Merge branch 'mc-1.16.x' into mc-1.18.x 2022-10-30 08:49:52 +00:00
config Rewrite our gametest system 2022-10-30 10:50:16 +00:00
doc Add several missing version annotations 2022-10-29 22:49:45 +01:00
gradle Merge branch 'mc-1.16.x' into mc-1.18.x 2022-10-30 08:49:52 +00:00
src Rewrite our gametest system 2022-10-30 10:50:16 +00:00
tools Merge branch 'mc-1.16.x' into mc-1.17.x 2021-10-06 18:10:45 +01:00
.editorconfig Add a pre commit hook to lint code 2021-04-28 21:24:27 +01:00
.gitattributes Move some eldritch horrors to another directory 2022-06-01 01:02:26 +01:00
.gitignore Some minor build system improvements 2022-10-24 19:21:09 +01:00
.gitpod.yml Use a Gradle plugin to download illuaminate 2022-09-11 14:11:33 +01:00
.pre-commit-config.yaml Use spotless for enforcing licenses 2022-10-22 18:19:51 +01:00
build.gradle.kts Rewrite our gametest system 2022-10-30 10:50:16 +00:00
CODE_OF_CONDUCT.md Add a code of conduct 2022-07-08 22:08:50 +01:00
CONTRIBUTING.md Move some more build logic to buildSrc 2022-10-22 20:47:47 +01:00
gradle.properties Merge branch 'mc-1.16.x' into mc-1.18.x 2022-10-25 22:38:26 +01:00
gradlew Bump Gradle and Kotlin versions 2021-11-26 21:12:20 +00:00
gradlew.bat Bump Gradle/ForgeGradle version 2021-02-13 12:39:52 +00:00
illuaminate.sexp Convert build script to Kotlin 2022-10-22 21:09:08 +01:00
LICENSE Add a pre commit hook to lint code 2021-04-28 21:24:27 +01:00
package-lock.json Update npm packages 2022-07-21 20:38:44 +01:00
package.json Update npm packages 2022-07-21 20:38:44 +01:00
README.md Make IRC links https 2022-10-09 11:22:24 +01:00
rollup.config.js Add speaker support to the documentation website 2021-12-21 22:20:57 +00:00
settings.gradle.kts Convert build script to Kotlin 2022-10-22 21:09:08 +01:00
tsconfig.json Add more eldritch horrors to the build system 2022-06-01 00:48:36 +01:00

CC: Tweaked

Current build status Download CC: Tweaked on CurseForge

CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the much-beloved ComputerCraft, it continues its legacy with better performance, stability, and a wealth of new features.

CC: Tweaked can be installed from CurseForge or Modrinth. It requires the Minecraft Forge mod loader, but versions are available for Fabric.

Contributing

Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you want to get started developing the mod, check out the instructions here.

Community

If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about ComputerCraft, do check out our forum and GitHub discussions page! There's also a fairly populated, albeit quiet IRC channel, if that's more your cup of tea.

We also host fairly comprehensive documentation at tweaked.cc.

Using

CC: Tweaked is hosted on my maven repo, and so is relatively simple to depend on. You may wish to add a soft (or hard) dependency in your mods.toml file, with the appropriate version bounds, to ensure that API functionality you depend on is present.

repositories {
  maven {
    url 'https://squiddev.cc/maven/'
    content {
      includeGroup 'org.squiddev'
    }
  }
}

dependencies {
  compileOnly fg.deobf("org.squiddev:cc-tweaked-${mc_version}:${cct_version}:api")
  runtimeOnly fg.deobf("org.squiddev:cc-tweaked-${mc_version}:${cct_version}")
}

You should also be careful to only use classes within the dan200.computercraft.api package. Non-API classes are subject to change at any point. If you depend on functionality outside the API, file an issue, and we can look into exposing more features.

We bundle the API sources with the jar, so documentation should be easily viewable within your editor. Alternatively, the generated documentation can be browsed online.