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![Jonathan Coates](/assets/img/avatar_default.png)
This is a noisier diff than I'd like as this is just a direct copy from the multi-loader branch. - Rename "ingame" package to "gametest" - Don't chain GameTestSequence methods - it's actually much cleaner if we just use Kotlin's implicit this syntax. - Use our work in 71f81e12013edf82e8a815c0938cbbb3a3c8c2e5 to write computer tests using Kotlin instead of Lua. This means all the logic is in one place, which is nice! - Add a couple more tests for some of the more error-prone bits of functionality.