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Commit Graph

1378 Commits

Author SHA1 Message Date
SquidDev
c8aeddedd4 Auto-generate monitor models
I didn't think it was worth it, and then I found myself needing to
update a dozen of them. The code isn't especially pretty, but it works,
so that's fine.

Also fixes several issues with us using the wrong texture (closes #572).
I've put together a wiki page[1] which describes each texture in a
little more detail.

[1] https://github.com/SquidDev-CC/CC-Tweaked/wiki/Monitor-texture-reference
2020-11-11 21:14:53 +00:00
SquidDev
74ac5bb3d1 Bump to 1.94.0 2020-11-07 12:43:57 +00:00
Lupus590
d13bd2cce8
use arg[0] in all usage printouts (#571) 2020-11-04 14:03:08 +00:00
SquidDev
cc96e41d3e Remove stray copy-paste error from changelog 2020-11-03 14:37:24 +00:00
Drew Lemmy
741adfa7bb
Use blit to draw boxes, add colors.toBlit (#570) 2020-11-01 19:28:18 +00:00
SquidDev
666e83cf4f Fix JSON objects failing to pass
Maybe I should run the whole test suite, not just the things I think
matter? Nah....
2020-11-01 11:48:19 +00:00
SquidDev
e2a635b6e5 Don't fail when codecov is being finicky 2020-11-01 11:36:53 +00:00
SquidDev
c58441b29c Various SNBT parsing improvements
Correctly handle:
 - Typed arrays ([I; 1, 2, 3])
 - All suffixed numbers (1.2d)
 - Single-quoted strings

Fixes #559
2020-11-01 11:36:48 +00:00
SquidDev
a6fcfb6af2 Draw in-hand pocket computers with blending
It might be worth switching to RenderTypes here, rather than a pure
Tesselator, but this'll do for now.

Fixes Zundrel/cc-tweaked-fabric#20.
2020-11-01 11:12:28 +00:00
SquidDev
17a9329207 Bump cct-javadoc version
Documentation will now be sorted (somewhat) correctly!
2020-10-31 12:50:03 +00:00
SquidDev
f6160bdc57 Fix players not getting advancements when they own turtles
When we construct a new ServerPlayerEntity (and thus TurtlePlayer), we
get the current (global) advancement state and call .setPlayer() on it.

As grantCriterion blocks FakePlayers from getting advancements, this
means a player will no longer receive any advancements, as the "wrong"
player object is being consulted.

As a temporary work around, we attempt to restore the previous player to
the advancement store. I'll try to upstream something into Forge to
resolve this properly.

Fixes #564
2020-10-31 10:59:24 +00:00
SquidDev
6aae4e5766 Remove superfluous imports
Hah, this is embarassing
2020-10-31 10:09:54 +00:00
SquidDev
84a6bb1cf3 Make generic peripherals on by default
This is a long way away from "feature complete" as it were. However,
it's definitely at a point where it's suitable for general usage - I'm
happy with the API, and don't think I'm going to be breaking things any
time soon.

That said, things aren't exposed yet for Java-side public consumption. I
was kinda waiting until working on Plethora to actually do that, but not
sure if/when that'll happen.

If someone else wants to work on an integration mod (or just adding
integrations for their own mod), do get in touch and I can work out how
to expose this.

Closes #452
2020-10-31 10:03:09 +00:00
SquidDev
c334423d42 Add function to get window visibility
Closes #562

Co-authored-by: devomaa <lmao@distruzione.org>
2020-10-31 09:54:38 +00:00
Jonathan Coates
113b560a20
Update configuration to match latest illuaminate
Ooooooh, it's all fancy now. Well, that or horrifically broken.
2020-10-27 22:20:01 +00:00
SquidDev
61fb4caaad Bump to 1.93.1 2020-10-23 17:44:52 +01:00
Jonathan Coates
6734af6e4a
Merge pull request #560 from Lemmmy/lemmmy/fix-monitor-tbo
Fix TBO normalisation issues on old GPUs
2020-10-22 12:14:27 +01:00
Drew Lemmy
bf6053906d Fix TBO norm issues on old GPUs 2020-10-21 10:28:12 +01:00
Drew Lemmy
01d81cb91d
Update illuaminate CSS for deprecation (#556) 2020-10-14 22:05:56 +01:00
Drew Lemmy
93068402a2
Document remaining OS functions (#554) 2020-10-11 22:38:18 +01:00
Drew Lemmy
34a2c835d4
Add color table to docs (#553) 2020-10-11 21:37:56 +01:00
Jonathan Coates
30d35883b8
Fix my docs
Thanks @plt-hokusai. Kinda embarrassing this slipped through - I
evidently need to lint examples too.
2020-10-08 09:48:36 +01:00
SquidDev
334ca65482 Bump to 1.93.0 2020-10-04 11:19:43 +01:00
Jonathan Coates
8472112fc1
Don't propagate adjacent redstone signals for computers (#549)
Minecraft propagates "strong" redstone signals (such as those directly
from comparators or repeaters) through solid blocks. This includes
computers, which is a little annoying as it means one cannot feed
redstone wire from one side and a repeater from another.

This changes computers to not propagate strong redstone signals, in the
same way transparent blocks like glass do.

Closes #548.
2020-10-04 11:14:22 +01:00
SquidDev
84036d97d9 Fix io.open documentation
Well, that was silly.
2020-10-02 21:21:53 +01:00
Weblate
0832974725 Translations for Swedish
Co-authored-by: David Isaksson <davidisaksson93@gmail.com>
2020-09-30 08:25:57 +00:00
SquidDev
6cee4efcd3 Fix incorrect open container check
Was this always broken, or did it happen in a Minecraft update? Don't
know, but it's a very silly mistake either way. Fixes #544
2020-09-24 17:47:30 +01:00
SquidDev
6f868849ab Use tags to check if something is a dye
We half did this already, just needed to change a couple of checks.
Closes #541.
2020-09-16 21:27:59 +01:00
SquidDev
275ca58a82 HTTP rules now allow filtering by port
The HTTP filtering system becomes even more complex! Though in this
case, it's pretty minimal, and definitely worth doing.

For instance, the following rule will allow connecting to localhost on
port :8080.

    [[http.rules]]
    host = "127.0.0.1"
    port = 8080
    action = "allow"

    # Other rules as before.

Closes #540
2020-09-15 22:05:27 +01:00
SquidDev
87393e8aef Fix additional - in docs
Why isn't this automatically stripped! Bad squid.
2020-09-13 17:56:12 +01:00
SquidDev
86bf57e3cd My inability to spell will be immortalsied in the changelog 2020-09-12 11:03:18 +01:00
SquidDev
748ebbe66b Bump to 1.92.0
A tiny release, but there's new features so it's technically a minor
bump.
2020-09-12 09:27:47 +01:00
SquidDev
59de21eae2 Handle tabs when parsing JSON
Fixes #539
2020-09-11 18:02:23 +01:00
SquidDev
50473afea8 Fix Gradle example for depending on CC:T
See #405
2020-09-09 08:39:28 +01:00
SquidDev
37f925de0a Remove references to cc.crzd.me's maven
As CC only exists on 1.12.2, it's a bit meaningless to talk about it on
1.15+!
2020-09-08 18:37:40 +01:00
SquidDev
cefde3f003 Also block 0.0.0.0/8
See MightyPirates/OpenComputers#3356
2020-09-08 18:12:20 +01:00
Weblate
ae6124d1f4 Translations for Vietnamese
Co-authored-by: Boom <boom@flyingpackets.net>
2020-09-08 03:57:52 +00:00
Weblate
7e121ff72f Translations for Vietnamese
Co-authored-by: Boom <boom@flyingpackets.net>
2020-09-07 06:37:58 +00:00
Weblate
5155e18de2 Added translation for Vietnamese
Co-authored-by: Boom <boom@flyingpackets.net>
2020-09-07 03:33:36 +00:00
SquidDev
7365741088 Don't use entity.captureDrops at all.
This really should have been removed in 9e2232d240.
Otherwise we don't drop these items into the world at all. Fixes #537.
2020-09-05 11:02:24 +01:00
JackMacWindows
d5368d0719
Add date-specific MOTDs (like Minecraft) (#533) 2020-09-04 17:35:46 +01:00
Jonathan Coates
04509cefec
Merge pull request #529 from Bluenaxela/mc-1.15.x
Pretty sure FileSystemWrapperMount.isDirectory() should call Filesystem.isDir(), not Filesystem.exists()
2020-08-25 08:11:13 +01:00
Bluenaxela
74b9f5dcb0
Fix FileSystemWrapperMount.isDirectory()
Pretty sure FileSystemWrapperMount.isDirectory() should call Filesystem.isDir(), not Filesystem.exists()
2020-08-24 23:55:24 -07:00
SquidDev
183b342071 Bump for 1.91.0 2020-08-23 15:35:58 +01:00
SquidDev
0bb5515055 Fix checkstyle problems 2020-08-22 19:31:49 +01:00
SquidDev
9acfc0316f Expose NBT hashes of items to users
This just uses the same approach as Plethora, so we should have aparity
for .list() now.
2020-08-22 16:09:35 +01:00
SquidDev
29fb0baa09 Use Forge's packet methods for sending SoundEvents
Doesn't fix #515 (arguably makes it worse in the sense that it's more
likely to throw). However it should provide better error reporting, and
make it more clear that it's not CC:T's fault.
2020-08-22 15:31:48 +01:00
R93950X
d5de39ebd4
Fix time formatting (#527)
Fixes #525.

Co-authored-by: R93950X <R93950X@users.noreply.github.com>
2020-08-22 15:17:12 +01:00
SquidDev
0faf76e4bd Fix if statement never being hit
Let's been honest, this bit's probably never been tested, because it
should never happen. Fixes #528.
2020-08-22 15:03:38 +01:00
SquidDev
e8e2ed9fe5 Fix incorrect lower bound in mods.toml
It appears I had failed to update this when last bumping the Forge
version. Closes #521 - we're relying on a feature only added in Forge
31.1.16, and they're using 3.1.14.
2020-08-09 21:51:55 +01:00