mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-01-06 07:20:30 +00:00
Draw in-hand pocket computers with blending
It might be worth switching to RenderTypes here, rather than a pure Tesselator, but this'll do for now. Fixes Zundrel/cc-tweaked-fabric#20.
This commit is contained in:
parent
17a9329207
commit
a6fcfb6af2
@ -115,6 +115,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
|
||||
private static void renderFrame( Matrix4f transform, ComputerFamily family, int colour, int width, int height )
|
||||
{
|
||||
RenderSystem.enableBlend();
|
||||
Minecraft.getInstance().getTextureManager()
|
||||
.bindTexture( colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture( family ) );
|
||||
|
||||
@ -133,7 +134,6 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
|
||||
private static void renderLight( Matrix4f transform, int colour, int width, int height )
|
||||
{
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.disableTexture();
|
||||
|
||||
float r = ((colour >>> 16) & 0xFF) / 255.0f;
|
||||
|
Loading…
Reference in New Issue
Block a user