Jonathan Coates
9fbcbae5b3
Bump version to 1.98.2
2021-08-22 17:39:32 +01:00
Jonathan Coates
991ea6e829
Switch mappings over to Parchment
...
These are still equivalent to the official mappings but also include
method names and javadoc. Yay!
A bit weird to be on versioned mappings after 8 months of MojMap :).!
2021-08-18 12:49:50 +01:00
Jonathan Coates
96316cddaa
Fix monitor resize checks being entirely wrong
...
Fixes #879
2021-08-02 18:46:00 +01:00
Jonathan Coates
e84ddef877
Bump version to 1.98.0
2021-08-01 09:02:05 +01:00
Jonathan Coates
0285260e97
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-07-28 16:18:27 +01:00
Jonathan Coates
10a3a223a0
Bump version to 1.97.1
...
Plan here is to release 1.98 for 1.16.x and 1.17.x and 1.97.1 for
1.15.x. However, will let this sit for a few days while I sort out 1.98
and the 1.17 port just in case any more bugs pop up.
2021-07-28 16:15:32 +01:00
Jonathan Coates
670db97fc7
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-06-28 22:52:05 +01:00
Jonathan Coates
1650b72edb
Prepare for 1.97.0 release
2021-06-28 22:52:01 +01:00
Jonathan Coates
5eec7d9172
Bump to 1.16.5
...
I don't think anyone still uses 1.16.4, so no point worrying about it.
Closes #808
2021-06-05 12:32:40 +01:00
Jonathan Coates
8b8692ba53
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-05-20 18:30:10 +01:00
Jonathan Coates
1f385f5b35
Bump version to 1.94.0
2021-05-20 18:29:57 +01:00
Jonathan Coates
8c56b6a7be
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-03-12 09:26:15 +00:00
Jonathan Coates
66e42e0817
Bump version to 1.95.3
2021-03-12 09:19:16 +00:00
Jonathan Coates
0be030c497
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-01-16 11:38:59 +00:00
Jonathan Coates
ee27d8f081
Bump version to 1.95.2
2021-01-16 11:18:59 +00:00
Jonathan Coates
c5694ea966
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-01-09 19:25:33 +00:00
Jonathan Coates
34b5ede326
Switch to Mojang mappings
...
ForgeGradle (probably sensibly) yells at me about doing this. However:
- There's a reasonable number of mods doing this, which establishes
some optimistic precedent.
- The licence update in Aug 2020 now allows you to use them for
"development purposes". I guess source code counts??
- I'm fairly sure this is also compatible with the CCPL - there's an
exception for Minecraft code.
The main motivation for this is to make the Fabric port a little
easier. Hopefully folks (maybe me in the future, we'll see) will no
longer have to deal with mapping hell when merging - only mod loader
hell.
2021-01-09 19:22:58 +00:00
Jonathan Coates
7b476cb24b
Remove usage of deprecated event constructor
...
This requires a Forge bump, but probably no harm in doing so anyway.
We're on an ancient (2nd Nov) version. Fixes #665 .
2021-01-09 18:49:40 +00:00
Jonathan Coates
1edb7288b9
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-01-06 22:39:54 +00:00
Jonathan Coates
cc5e972cfc
Bump version to 1.95.1
...
Will actually release tomorrow - it's getting quite late right now.
2021-01-06 22:39:26 +00:00
Jonathan Coates
96c577482d
Merge branch 'mc-1.15.x' into mc-1.16.x
2020-12-25 16:43:32 +00:00
Jonathan Coates
7f9a707f75
Bump version to 1.95.0
...
As is tradition.
2020-12-25 16:40:50 +00:00
SquidDev
83df64e520
Merge branch 'mc-1.15.x' into mc-1.16.x
2020-11-07 12:46:10 +00:00
SquidDev
74ac5bb3d1
Bump to 1.94.0
2020-11-07 12:43:57 +00:00
SquidDev
ab232bd689
Update to MC 1.16.4
...
Just some mapping changes really
2020-11-03 15:33:10 +00:00
SquidDev
5bf367af9f
Merge branch 'mc-1.15.x' into mc-1.16.x
2020-10-23 17:45:11 +01:00
SquidDev
61fb4caaad
Bump to 1.93.1
2020-10-23 17:44:52 +01:00
SquidDev
0c6e7b5db5
Merge branch 'mc-1.15.x' into mc-1.16.x
2020-10-04 11:24:42 +01:00
SquidDev
334ca65482
Bump to 1.93.0
2020-10-04 11:19:43 +01:00
SquidDev
8b4a01df27
Update to Minecraft 1.16.3
...
I hope the Fabric folks now realise this is gonna be a race of who can
update first :p. Either way, this was a very easy update - only changes
were due to unrelated Forge changes.
2020-09-12 10:45:59 +01:00
SquidDev
d0a973fa46
Merge branch 'mc-1.15.x' into mc-1.16.x
2020-09-12 09:29:21 +01:00
SquidDev
748ebbe66b
Bump to 1.92.0
...
A tiny release, but there's new features so it's technically a minor
bump.
2020-09-12 09:27:47 +01:00
SquidDev
26c12ac1a9
Bump version to 1.91.1
2020-09-04 17:29:35 +01:00
SquidDev
7809a2eddd
Merge branch 'mc-1.15.x' into mc-1.16.x
2020-08-23 15:46:17 +01:00
SquidDev
183b342071
Bump for 1.91.0
2020-08-23 15:35:58 +01:00
SquidDev
99581e1f40
Initial update to 1.16.2
...
Seems to load fine, but not done any proper testing.
2020-08-14 22:00:03 +01:00
SquidDev
29646a7f61
Bump version to 1.90.3
2020-07-27 19:07:06 +01:00
SquidDev
e5cf0d1c61
Update mappings
2020-07-27 18:26:42 +01:00
SquidDev
6b102a8142
Merge branch 'mc-1.15.x' into mc-1.16.x
2020-07-25 12:08:33 +01:00
SquidDev
ac7979fb46
Bump for 1.90.2
2020-07-25 11:53:46 +01:00
SquidDev
a1dcd59d95
Update to latest Forge
...
Fixes #498
2020-07-18 15:11:57 +01:00
SquidDev
46595e73df
Initial update to Minecraft 1.16.1
...
A lot is broken, but at least we can get in game:
- GUIs render a whole bunch of additional "inventory" text, which we
really don't want.
- Computers load from the wrong location.
- There's some issues with using Forge's tags from outside of JSON
recipes. We need to work out why.
2020-07-11 20:36:10 +01:00
SquidDev
3f277a7a7b
Bump version to 1.90.0
...
Going to let this stew for a couple of days - there's probably something
else which'll break.
2020-07-06 15:38:09 +01:00
SquidDev
8f3a56dd32
Merge branch 'mc-1.14.x' into mc-1.15.x
2020-06-30 11:31:41 +01:00
SquidDev
113d5d982f
Merge branch 'master' into mc-1.14.x
2020-06-30 11:28:56 +01:00
SquidDev
37a447e745
Bump version to 1.89.2
...
Somewhat reluctant to do this, but it's a pretty major bug.
2020-06-30 11:10:26 +01:00
SquidDev
1efabccd14
Merge branch 'mc-1.14.x' into mc-1.15.x
2020-06-21 12:09:28 +01:00
SquidDev
029374e9aa
Merge branch 'master' into mc-1.14.x
2020-06-21 12:08:30 +01:00
SquidDev
2a8efb3fd5
Fix crashes when rendering monitors of varying sizes
...
When calling .flip(), we limit the size of the buffer. However, this
limit is not reset when writing the next time, which means we get
out-of-bounds errors, even if the buffer is /technically/ big enough.
Clearing the buffer before drawing (rather than just resetting the
position) is enough to fix this.
Fixes #476 (and closes #477 , which is a duplicate)
2020-06-21 12:03:24 +01:00
SquidDev
2b077554f7
Merge branch 'mc-1.14.x' into mc-1.15.x
...
# Conflicts:
# gradle.properties
# src/main/java/dan200/computercraft/client/render/MonitorTextureBufferShader.java
# src/main/java/dan200/computercraft/client/render/TileEntityMonitorRenderer.java
# src/main/java/dan200/computercraft/core/apis/handles/HandleGeneric.java
# src/main/java/dan200/computercraft/shared/Config.java
# src/main/java/dan200/computercraft/shared/network/NetworkHandler.java
# src/main/java/dan200/computercraft/shared/peripheral/monitor/TileMonitor.java
# src/main/java/dan200/computercraft/shared/turtle/apis/TurtleAPI.java
# src/main/resources/data/computercraft/lua/rom/help/changelog.txt
# src/main/resources/data/computercraft/lua/rom/help/whatsnew.txt
2020-06-16 09:24:14 +01:00