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CC-Tweaked/gradle.properties
SquidDev 2a8efb3fd5 Fix crashes when rendering monitors of varying sizes
When calling .flip(), we limit the size of the buffer. However, this
limit is not reset when writing the next time, which means we get
out-of-bounds errors, even if the buffer is /technically/ big enough.

Clearing the buffer before drawing (rather than just resetting the
position) is enough to fix this.

Fixes #476 (and closes #477, which is a duplicate)
2020-06-21 12:03:24 +01:00

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Properties

# Mod properties
mod_version=1.89.1
# Minecraft properties
mc_version=1.12.2
forge_version=14.23.4.2749
mappings_version=snapshot_20180724