Jonathan Coates
7e8559278e
Merge pull request #291 from parly/patch-1.14.x-1
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Fix os.time() and os.day() behavior on 1.14
2019-08-19 15:34:20 +01:00
parly
1e7f1c98fc
Fix os.time() and os.day() behavior
2019-08-19 23:04:57 +09:00
SquidDev
f1d6d21d6d
Add back texture registration hook
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I totally forgot to do this when Forge re-added this functionality.
Fixes #285
2019-08-18 16:12:16 +01:00
SquidDev
07a56454a0
Bumpity bumpity bump
2019-08-09 09:38:30 +01:00
SquidDev
a0e72d02c8
Bump Forge version
2019-08-06 08:33:39 +01:00
SquidDev
455a59ca85
Sure, you can be an actual release now
2019-08-04 17:01:52 +01:00
SquidDev
08d22fd3df
Fix changelog being out-of-sync
2019-08-04 11:05:14 +01:00
SquidDev
e6c691a8f8
Fix rom's location
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This isn't going to get annoying or anything
2019-08-04 11:02:07 +01:00
SquidDev
4b0e5c445c
Merge branch 'master' into mc-1.14.x
2019-08-04 10:57:20 +01:00
SquidDev
eb5cff1045
Alright, let's do this one last time
2019-08-04 09:27:48 +01:00
SquidDev
35c7792aa2
Limit the titles of printed pages
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Just enforce the same restrictions as we do for computer/disk labels.
2019-08-04 08:59:44 +01:00
Jonathan Coates
521688d630
Merge pull request #183 from SquidDev-CC/feature/thread-safe-inventories
2019-08-01 14:30:32 +01:00
SquidDev
75e2845c01
Remove synchronized from turtle inventory code
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These should never be called off the server thread, so this doesn't make
much difference.
2019-08-01 14:09:57 +01:00
SquidDev
2f96283286
Make disk drives thread-safe
2019-08-01 13:48:03 +01:00
SquidDev
cbe6e9b5f5
Make printers thread-safe
2019-08-01 13:48:03 +01:00
SquidDev
2ab79cf474
Version bumps 'n stuff
2019-07-30 15:48:05 +01:00
SquidDev
6ce34aba79
A quick attempt at fixing Travis
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Oracle JDK 8 is EOL (I think at least).
2019-07-30 15:25:14 +01:00
SquidDev
5eeb320b60
Include all mods within a resource mount
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This is the behaviour on 1.14 already, so it makes sense to backport to
1.12.
Any mod may now insert files into assets/computercraft/lua/rom, and
they'll be automatically added to the default ROM mount. This allows
other mods to easily register new programs or autorun files.
See #242
2019-07-30 15:20:08 +01:00
SquidDev
93310850d2
Use the "cc" module namespace instead of "craftos"
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This is what we actually discussed in the issue, and I failed to
remember.
2019-07-27 11:34:59 +01:00
powerboat9
a2880b12ca
Do not refuel beyond the turtle limit ( #274 )
2019-07-24 08:15:02 +01:00
SquidDev
cef2657048
Fix turtles being replaced by leaves
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And logs. Well, hopefully at least.
Fixes #278
2019-07-21 10:28:22 +01:00
SquidDev
ccd85eb055
Bump Forge version
2019-07-21 09:41:58 +01:00
powerboat9
303b57779a
Fix turtles harvesting blocks when they shouldn't ( #276 )
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harvestBlock should only be called when removedByPlayer and canHarvestBlock
return true, otherwise we run the risk of causing dupe bugs.
See #273 .
2019-07-17 09:23:14 +01:00
SquidDev
6279816ecc
Try using the HTTP one instead
2019-07-15 08:45:22 +01:00
SquidDev
4ae77261fa
Petty changes because I'm petty
2019-07-13 08:29:28 +01:00
liquid
4b7d843b78
Removed term.getLine
2019-07-13 01:45:16 -05:00
liquid
1c28df65c3
Fixed style errors
2019-07-12 23:56:49 -05:00
liquid
85b740f484
Added term.getLine and window.getLine
2019-07-12 22:54:37 -05:00
SquidDev
f9929cb27d
Fix the signature of loadfile
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Lua 5.2+ uses loadfile(filename, mode, env), not loadfile(filename,
env). While this is a minor incompatibility, it'd be nice to be
consistent as much as possible.
We try to handle the incorrect case too, as obviously we don't want to
break existing programs.
2019-07-12 22:04:28 +01:00
SquidDev
bafab1ac07
Expose expect as a module ( #267 )
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This moves expect from the bios into a new craftos.expect module,
removing the internal _G["~expect"] definition. Apparently people were
using this irrespective of the "don't use this" comment, so we need to
find another solution.
While this does introduce some ugliness (having to load the module in
weird ways for programs, duplicating the expect function in memory), it
does allow people to use the function in a supported way, and removes
the global ugliness.
2019-07-09 08:04:49 +01:00
JakobDev
e05c262468
Add more tests ( #253 )
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I'm not entirely sure how useful all of these will be yet - still
trying to work out what/when to test things, but hopefully this'll
be a useful datapoint.
2019-07-08 09:24:05 +01:00
SquidDev
acfb72246c
Bump JEI version
2019-07-07 15:52:52 +01:00
SquidDev
9d51c4c340
Use world-specific collider entity
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This is equally an ugly hack, but means we're at least not constructing
entities with null worlds any more.
Ideally we could always use the turtle entity, but this will require a
bit more of a refactor.
Fixes #265
2019-07-05 22:09:42 +01:00
SquidDev
18068effec
Use reflection to get the record's sound
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getSound is client side only - I could have sworn it became shared at
some point, but that may have been reverted again (or I imagined it).
Fixes #263
2019-07-05 21:51:54 +01:00
SquidDev
7a3f7d3bba
I'm a muppet
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Even worse, I enabled branch protection for some reason, and so can't
force push and pretend this never happened.
2019-06-29 15:49:14 +01:00
SquidDev
95aa48c456
Allow running expectations against stubbed functions
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Co-authored-by: hydraz <urn@semi.works>
2019-06-29 15:37:41 +01:00
SquidDev
6ea8ca991b
Bump Forge to 1.14.3
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Guess it's time for another release?
2019-06-26 08:25:32 +01:00
SquidDev
f1e551b960
Bump Forge version
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Turtle models now work (though texture registration is still broken).
2019-06-23 15:30:29 +01:00
SquidDev
772c54ec74
Copy the item stack before merging
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Otherwise we would mutate the stack, and so the current mount was
considered empty. Closes #240 (though would be nice to improve this).
2019-06-21 22:00:21 +01:00
SquidDev
13cb789c18
Fix "can deploy" check being entirely incorrect
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Closes #258
2019-06-21 21:51:22 +01:00
SquidDev
42220c4268
Fix several other client-only methods
2019-06-21 21:32:15 +01:00
SquidDev
3052506e2e
Reload configs from the file
2019-06-21 21:32:02 +01:00
SquidDev
0741daa7eb
Fix usage of a client-only method
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Should probably run forge-lint on this at some point, but it's a good
start.
Fixes #255
2019-06-21 21:02:09 +01:00
SquidDev
b4aa554279
Do not fetch the current block within onLoad
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The chunk has not been fully loaded when onLoad is called, which means
we try to load it again, and so the server deadlocks.
2019-06-21 20:57:38 +01:00
SquidDev
8fe2abe0ae
Forward tab key directly to the terminal
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Fixes #256
2019-06-21 20:31:28 +01:00
SquidDev
5af789ae11
Bump Forge version
2019-06-21 20:31:17 +01:00
SquidDev
904a168d5c
Fix incorrect explosion check
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We should block explosions if the turtle is advanced /or/ if it's from
a fireball or entity, not if both.
Fixes #257
2019-06-21 18:53:28 +01:00
JakobDev
724441eddc
Change URLs in build.gradle to https ( #259 )
2019-06-21 16:51:55 +01:00
SquidDev
f68ab3edd1
Minor tweaks to build script
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Mostly just rearranging. Bump JUnit version in an attempt to fix test
outputs, but it appears this is a mix of gradle/gradle#5975 and
gradle/gradle#4438 .
2019-06-15 11:05:45 +01:00
SquidDev
68542aca3a
Fix cable breaking rendering
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Texture locations have changed a little
2019-06-15 09:19:41 +01:00