SquidDev
4243f30308
Bump Forge version
2019-10-01 18:53:38 +01:00
parly
1e7f1c98fc
Fix os.time() and os.day() behavior
2019-08-19 23:04:57 +09:00
SquidDev
f1d6d21d6d
Add back texture registration hook
...
I totally forgot to do this when Forge re-added this functionality.
Fixes #285
2019-08-18 16:12:16 +01:00
SquidDev
a0e72d02c8
Bump Forge version
2019-08-06 08:33:39 +01:00
SquidDev
4b0e5c445c
Merge branch 'master' into mc-1.14.x
2019-08-04 10:57:20 +01:00
SquidDev
35c7792aa2
Limit the titles of printed pages
...
Just enforce the same restrictions as we do for computer/disk labels.
2019-08-04 08:59:44 +01:00
SquidDev
75e2845c01
Remove synchronized from turtle inventory code
...
These should never be called off the server thread, so this doesn't make
much difference.
2019-08-01 14:09:57 +01:00
SquidDev
2f96283286
Make disk drives thread-safe
2019-08-01 13:48:03 +01:00
SquidDev
cbe6e9b5f5
Make printers thread-safe
2019-08-01 13:48:03 +01:00
SquidDev
2ab79cf474
Version bumps 'n stuff
2019-07-30 15:48:05 +01:00
SquidDev
5eeb320b60
Include all mods within a resource mount
...
This is the behaviour on 1.14 already, so it makes sense to backport to
1.12.
Any mod may now insert files into assets/computercraft/lua/rom, and
they'll be automatically added to the default ROM mount. This allows
other mods to easily register new programs or autorun files.
See #242
2019-07-30 15:20:08 +01:00
powerboat9
a2880b12ca
Do not refuel beyond the turtle limit ( #274 )
2019-07-24 08:15:02 +01:00
SquidDev
cef2657048
Fix turtles being replaced by leaves
...
And logs. Well, hopefully at least.
Fixes #278
2019-07-21 10:28:22 +01:00
SquidDev
ccd85eb055
Bump Forge version
2019-07-21 09:41:58 +01:00
powerboat9
303b57779a
Fix turtles harvesting blocks when they shouldn't ( #276 )
...
harvestBlock should only be called when removedByPlayer and canHarvestBlock
return true, otherwise we run the risk of causing dupe bugs.
See #273 .
2019-07-17 09:23:14 +01:00
liquid
4b7d843b78
Removed term.getLine
2019-07-13 01:45:16 -05:00
liquid
1c28df65c3
Fixed style errors
2019-07-12 23:56:49 -05:00
liquid
85b740f484
Added term.getLine and window.getLine
2019-07-12 22:54:37 -05:00
SquidDev
9d51c4c340
Use world-specific collider entity
...
This is equally an ugly hack, but means we're at least not constructing
entities with null worlds any more.
Ideally we could always use the turtle entity, but this will require a
bit more of a refactor.
Fixes #265
2019-07-05 22:09:42 +01:00
SquidDev
18068effec
Use reflection to get the record's sound
...
getSound is client side only - I could have sworn it became shared at
some point, but that may have been reverted again (or I imagined it).
Fixes #263
2019-07-05 21:51:54 +01:00
SquidDev
6ea8ca991b
Bump Forge to 1.14.3
...
Guess it's time for another release?
2019-06-26 08:25:32 +01:00
SquidDev
f1e551b960
Bump Forge version
...
Turtle models now work (though texture registration is still broken).
2019-06-23 15:30:29 +01:00
SquidDev
772c54ec74
Copy the item stack before merging
...
Otherwise we would mutate the stack, and so the current mount was
considered empty. Closes #240 (though would be nice to improve this).
2019-06-21 22:00:21 +01:00
SquidDev
13cb789c18
Fix "can deploy" check being entirely incorrect
...
Closes #258
2019-06-21 21:51:22 +01:00
SquidDev
42220c4268
Fix several other client-only methods
2019-06-21 21:32:15 +01:00
SquidDev
3052506e2e
Reload configs from the file
2019-06-21 21:32:02 +01:00
SquidDev
0741daa7eb
Fix usage of a client-only method
...
Should probably run forge-lint on this at some point, but it's a good
start.
Fixes #255
2019-06-21 21:02:09 +01:00
SquidDev
b4aa554279
Do not fetch the current block within onLoad
...
The chunk has not been fully loaded when onLoad is called, which means
we try to load it again, and so the server deadlocks.
2019-06-21 20:57:38 +01:00
SquidDev
8fe2abe0ae
Forward tab key directly to the terminal
...
Fixes #256
2019-06-21 20:31:28 +01:00
SquidDev
904a168d5c
Fix incorrect explosion check
...
We should block explosions if the turtle is advanced /or/ if it's from
a fireball or entity, not if both.
Fixes #257
2019-06-21 18:53:28 +01:00
SquidDev
68542aca3a
Fix cable breaking rendering
...
Texture locations have changed a little
2019-06-15 09:19:41 +01:00
SquidDev
594bc4203c
Fix block drops for computers and turtles
2019-06-15 09:07:31 +01:00
SquidDev
57318b022d
Merge branch 'master' into mc-1.14.x
2019-06-15 08:00:20 +01:00
SquidDev
761159aa93
Bump Forge version
2019-06-15 07:40:27 +01:00
SquidDev
29dce26bf6
Clean up checkstyle warning
...
Fixes #251 , closes #252
2019-06-14 20:55:32 +01:00
SquidDev
bc07dfad2e
Make sure all writeDescription methods are pure
...
We don't want to be firing block updates or anything from here! That
runs the ricks of causing CMEs and the like.
Fixes #245
2019-06-12 21:03:11 +01:00
SquidDev
8dd1c2a6cc
Finish off containers, somewhat fix block drops
...
- Add Forge's "name" field to the loot tables. This doesn't resolve all
our missing loot providers, but it's a start.
- Add back GUIs for pocket computers, printouts, view computer, etc...
2019-06-12 08:40:20 +01:00
SquidDev
d10b657a54
Initial work on GUIs
...
Needs a bit of a cleanup, but it's a start!
2019-06-11 21:03:40 +01:00
SquidDev
f90da739eb
And bump Forge again
2019-06-09 10:15:53 +01:00
SquidDev
d9cadf64e8
Get the build working I guess?
2019-06-09 09:07:31 +01:00
SquidDev
15d4a55cd8
Bump mappings and Forge versions
...
Things are shaping up nicely!
2019-06-09 08:58:49 +01:00
SquidDev
39a9ad0ce7
Initial update to 1.14
...
So very little works, but it compiles and runs.
Things to resolve over the next few days:
- Horrible mappings (should largely be resolved by tomorrow).
- Cannot send extra data over containers - we'll have to see what Forge
does here.
- Turtle models are broken
- No block drops yet - this will largely be cherry-picking whatever I
did on Fabric.
- Weird inventory desyncs (items don't show up initially when
interacting with a CC inventory).
- Probably lots of other things.
2019-06-08 13:36:31 +01:00
SquidDev
0f3c44c926
Merge branch 'master' into mc-1.13.x
2019-06-08 08:21:08 +01:00
SquidDev
a0e7c4a74c
Add a little bit of source code checking to Gradle
...
- Adds a CheckStyle configuration which is pretty similar to CC's
existing one.
- Add the Gradle license plugin.
- Ensure the existing source code is compatible with these additional
checks.
See #239
2019-06-08 00:28:03 +01:00
Lignum
7d428030df
Fix some warnings ( #235 )
...
Remove some unused code and fix a bunch of warnings
2019-06-07 14:35:17 +01:00
SquidDev
d8e1c73d26
Ensure files cannot be closed multiple times
...
Also fix an NPE if we try to close them twice.
Fixes #230
2019-06-04 21:34:19 +01:00
SquidDev
6f1b740c8f
Un-localise paths in mount error messages
...
This is probably a little more complex than it needs to be, as we try to
handle the mounts as well (which generally don't error).
Fixes #229
2019-06-03 19:58:16 +01:00
SquidDev
b6715bd812
Fix a couple of build failures
2019-06-02 18:36:34 +01:00
SquidDev
401bbf2e6a
Fix turtle block placing failing
2019-06-02 17:25:49 +01:00
SquidDev
7467b7f88a
Fix several deprecated warnings
2019-06-02 17:23:33 +01:00