Edit ‘emu_war_online_3’

This commit is contained in:
osmarks
2026-02-25 20:16:22 +00:00
committed by wikimind
parent ad18600b6e
commit d4cdbeb250

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@@ -23,6 +23,7 @@ Features implemented:
* The classic EW enemies (IBIS, SNAKE, EMU, OGRE, RAT) except KESTREL as well as a new powerful but rare MOA and the weird PLATYPUS.
** Platypi, as the natural choice for magic users, have a ranged attack.
** KESTREL is replaced with KANGAROO, which can move twice as far at once (but with greater cost). This accidentally also gives it limited ranged attack capabilities, but not like PLATYPUS.
* Plants exist and can grow, but cannot reproduce or drop useful items, or produce nutrients (they can consume them).
Planned:
@@ -69,9 +70,10 @@ Planned:
**** Emu apples - do these summon emus sometimes? Might be funny.
**** Macadamia nuts.
**** Yams.
* Overly detailed environmental simulations, apparently. Fix water/etc sims to run in realtime. Interactable terrain?
* Overly detailed environmental simulations, apparently. Fix water/etc sims to run in realtime (Perf issues? even the field smooth conv for water/nutrients takes 80ms. Background it?). Interactable terrain?
* Weather or seasons.
* Random meteor events for extra ore.
* Diving/swimming mechanics and coral.
* Emu King boss.
* Buildable paths of some sort (like digging holes? or different).
* Buildable paths of some sort (like digging holes? or different).
* Improve realism of hole digging mechanism (work out geology).