Edit ‘emu_war_online_3’
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@@ -36,6 +36,7 @@ Planned:
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* Player weaponry/ranged attacks/etc.
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** Drop base damage but give players more options once they get tool use set up.
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** Players should have other items, really.
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** Emu leather.
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* Crops (for healing).
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** Plants will naturally grow in some places. They can also spread.
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** To constrain growth, plants will detect when there are too many nearby, and/or run on some kind of system tracking soil nutrients and water.
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@@ -73,4 +74,4 @@ Planned:
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* Random meteor events for extra ore.
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* Diving/swimming mechanics and coral.
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* Emu King boss.
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* Buildable paths of some sort.
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* Buildable paths of some sort (like digging holes? or different).
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