Edit ‘emu_war_online_3’
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@@ -86,4 +86,5 @@ Planned:
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}
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* Cave layer?
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* Increase most terrain difficulty for players but make rivers more fordable (needs erosion rework?).
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* Ocean plants!
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* Ocean plants!
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* "Relics" with weird sort-of-random effects like Slay the Spire (2)? But I don't like the aesthetic of relics as unmanufacturable by the player and looted from somewhere.
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