diff --git a/emu_war_online_3.myco b/emu_war_online_3.myco index 619a9e1..e144263 100644 --- a/emu_war_online_3.myco +++ b/emu_war_online_3.myco @@ -86,4 +86,5 @@ Planned: } * Cave layer? * Increase most terrain difficulty for players but make rivers more fordable (needs erosion rework?). -* Ocean plants! \ No newline at end of file +* Ocean plants! +* "Relics" with weird sort-of-random effects like Slay the Spire (2)? But I don't like the aesthetic of relics as unmanufacturable by the player and looted from somewhere. \ No newline at end of file