Edit ‘emu_war_online_3’
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@ -22,11 +22,12 @@ Planned:
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* Walls.
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** You'll have to build a few tools to make them, and they will obstruct enemies (until they break).
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** Probably we also want damage-dealing spikes or similar.
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* Other player-usable items.
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** Also no-spawning safe zones?
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* Beacons/minimap.
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** Build things to highlight where you are to other players.
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* Player weaponry/ranged attacks/etc.
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** Drop base damage but give players more options once they get tool use set up.
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** Players should have other items, really.
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* Crops (for healing).
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** Plants will naturally grow in some places. They can also spread.
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** To constrain growth, plants will detect when there are too many nearby, and/or run on some kind of system tracking soil nutrients and water.
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