2017-10-08 21:45:01 +00:00
|
|
|
_G.requireInjector()
|
2017-09-05 06:09:31 +00:00
|
|
|
|
2017-10-28 00:24:48 +00:00
|
|
|
local Grid = require('jumper.grid')
|
|
|
|
local Pathfinder = require('jumper.pathfinder')
|
2017-09-05 06:09:31 +00:00
|
|
|
local Point = require('point')
|
2017-09-13 03:04:44 +00:00
|
|
|
local Util = require('util')
|
2016-12-11 19:24:52 +00:00
|
|
|
|
2017-10-08 21:45:01 +00:00
|
|
|
local turtle = _G.turtle
|
|
|
|
|
2017-10-26 22:56:55 +00:00
|
|
|
local function addBlock(grid, b, dim)
|
|
|
|
if Point.inBox(b, dim) then
|
|
|
|
local node = grid:getNodeAt(b.x, b.y, b.z)
|
|
|
|
if node then
|
|
|
|
node.walkable = 1
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- map shrinks/grows depending upon blocks encountered
|
|
|
|
-- the map will encompass any blocks encountered, the turtle position, and the destination
|
2017-10-26 22:56:55 +00:00
|
|
|
local function mapDimensions(dest, blocks, boundingBox, dests)
|
2017-10-28 00:24:48 +00:00
|
|
|
local box = Point.makeBox(turtle.point, turtle.point)
|
2016-12-11 19:24:52 +00:00
|
|
|
|
2017-10-28 00:24:48 +00:00
|
|
|
Point.expandBox(box, dest)
|
2016-12-11 19:24:52 +00:00
|
|
|
|
2017-10-26 22:56:55 +00:00
|
|
|
for _,d in pairs(dests) do
|
2017-10-28 00:24:48 +00:00
|
|
|
Point.expandBox(box, d)
|
2017-10-26 22:56:55 +00:00
|
|
|
end
|
|
|
|
|
|
|
|
for _,b in pairs(blocks) do
|
2017-10-28 00:24:48 +00:00
|
|
|
Point.expandBox(box, b)
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
|
|
|
|
-- expand one block out in all directions
|
2017-09-13 03:04:44 +00:00
|
|
|
if boundingBox then
|
2017-10-28 00:24:48 +00:00
|
|
|
box.x = math.max(box.x - 1, boundingBox.x)
|
|
|
|
box.z = math.max(box.z - 1, boundingBox.z)
|
|
|
|
box.y = math.max(box.y - 1, boundingBox.y)
|
|
|
|
box.ex = math.min(box.ex + 1, boundingBox.ex)
|
|
|
|
box.ez = math.min(box.ez + 1, boundingBox.ez)
|
|
|
|
box.ey = math.min(box.ey + 1, boundingBox.ey)
|
2017-09-13 03:04:44 +00:00
|
|
|
else
|
2017-10-28 00:24:48 +00:00
|
|
|
box.x = box.x - 1
|
|
|
|
box.z = box.z - 1
|
|
|
|
box.y = box.y - 1
|
|
|
|
box.ex = box.ex + 1
|
|
|
|
box.ez = box.ez + 1
|
|
|
|
box.ey = box.ey + 1
|
2017-09-13 03:04:44 +00:00
|
|
|
end
|
2016-12-11 19:24:52 +00:00
|
|
|
|
2017-10-28 00:24:48 +00:00
|
|
|
return box
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
|
2017-10-26 22:56:55 +00:00
|
|
|
local function nodeToPoint(node)
|
2017-10-28 00:24:48 +00:00
|
|
|
return { x = node.x, y = node.y, z = node.z, heading = node.heading }
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
|
2017-10-28 00:24:48 +00:00
|
|
|
local function heuristic(n, node)
|
|
|
|
return Point.calculateMoves(node, n)
|
|
|
|
-- { x = node.x, y = node.y, z = node.z, heading = node.heading },
|
|
|
|
-- { x = n.x, y = n.y, z = n.z, heading = n.heading })
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
|
|
|
|
local function dimsAreEqual(d1, d2)
|
|
|
|
return d1.ex == d2.ex and
|
|
|
|
d1.ey == d2.ey and
|
|
|
|
d1.ez == d2.ez and
|
2017-10-26 22:56:55 +00:00
|
|
|
d1.x == d2.x and
|
|
|
|
d1.y == d2.y and
|
|
|
|
d1.z == d2.z
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
|
|
|
|
-- turtle sensor returns blocks in relation to the world - not turtle orientation
|
|
|
|
-- so cannot figure out block location unless we know our orientation in the world
|
|
|
|
-- really kinda dumb since it returns the coordinates as offsets of our location
|
|
|
|
-- instead of true coordinates
|
|
|
|
local function addSensorBlocks(blocks, sblocks)
|
|
|
|
for _,b in pairs(sblocks) do
|
|
|
|
if b.type ~= 'AIR' then
|
|
|
|
local pt = { x = turtle.point.x, y = turtle.point.y + b.y, z = turtle.point.z }
|
|
|
|
pt.x = pt.x - b.x
|
|
|
|
pt.z = pt.z - b.z -- this will only work if we were originally facing west
|
|
|
|
local found = false
|
|
|
|
for _,ob in pairs(blocks) do
|
|
|
|
if pt.x == ob.x and pt.y == ob.y and pt.z == ob.z then
|
|
|
|
found = true
|
|
|
|
break
|
|
|
|
end
|
|
|
|
end
|
|
|
|
if not found then
|
|
|
|
table.insert(blocks, pt)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2017-10-26 22:56:55 +00:00
|
|
|
local function selectDestination(pts, box, grid)
|
2017-09-15 05:08:04 +00:00
|
|
|
while #pts > 0 do
|
|
|
|
local pt = Point.closest(turtle.point, pts)
|
2017-10-26 22:56:55 +00:00
|
|
|
if box and not Point.inBox(pt, box) then
|
|
|
|
Util.removeByValue(pts, pt)
|
|
|
|
else
|
|
|
|
if grid:isWalkableAt(pt.x, pt.y, pt.z) then
|
|
|
|
return pt
|
|
|
|
end
|
2017-09-15 05:08:04 +00:00
|
|
|
Util.removeByValue(pts, pt)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2017-09-13 03:04:44 +00:00
|
|
|
local function pathTo(dest, options)
|
2017-09-15 05:08:04 +00:00
|
|
|
local blocks = options.blocks or turtle.getState().blocks or { }
|
|
|
|
local dests = options.dest or { dest } -- support alternative destinations
|
|
|
|
local box = options.box or turtle.getState().box
|
2017-10-28 00:24:48 +00:00
|
|
|
local lastDim
|
|
|
|
local grid
|
2016-12-11 19:24:52 +00:00
|
|
|
|
2017-09-15 05:08:04 +00:00
|
|
|
if box then
|
|
|
|
box = Point.normalizeBox(box)
|
|
|
|
end
|
|
|
|
|
2016-12-11 19:24:52 +00:00
|
|
|
-- Creates a pathfinder object
|
2017-10-28 00:24:48 +00:00
|
|
|
local finder = Pathfinder(heuristic)
|
2016-12-11 19:24:52 +00:00
|
|
|
|
|
|
|
while turtle.point.x ~= dest.x or turtle.point.z ~= dest.z or turtle.point.y ~= dest.y do
|
|
|
|
|
|
|
|
-- map expands as we encounter obstacles
|
2017-10-26 22:56:55 +00:00
|
|
|
local dim = mapDimensions(dest, blocks, box, dests)
|
2016-12-11 19:24:52 +00:00
|
|
|
|
|
|
|
-- reuse map if possible
|
|
|
|
if not lastDim or not dimsAreEqual(dim, lastDim) then
|
|
|
|
-- Creates a grid object
|
2017-10-26 22:56:55 +00:00
|
|
|
grid = Grid(dim)
|
2017-10-28 00:24:48 +00:00
|
|
|
finder:setGrid(grid)
|
2016-12-11 19:24:52 +00:00
|
|
|
|
|
|
|
lastDim = dim
|
|
|
|
end
|
2017-10-26 22:56:55 +00:00
|
|
|
for _,b in pairs(blocks) do
|
|
|
|
addBlock(grid, b, dim)
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
|
2017-10-26 22:56:55 +00:00
|
|
|
dest = selectDestination(dests, box, grid)
|
2017-09-15 05:08:04 +00:00
|
|
|
if not dest then
|
2017-09-18 18:46:46 +00:00
|
|
|
return false, 'failed to reach destination'
|
2017-09-15 05:08:04 +00:00
|
|
|
end
|
|
|
|
if turtle.point.x == dest.x and turtle.point.z == dest.z and turtle.point.y == dest.y then
|
|
|
|
break
|
|
|
|
end
|
|
|
|
|
2016-12-11 19:24:52 +00:00
|
|
|
-- Define start and goal locations coordinates
|
2017-10-26 22:56:55 +00:00
|
|
|
local startPt = turtle.point
|
2016-12-11 19:24:52 +00:00
|
|
|
|
|
|
|
-- Calculates the path, and its length
|
2017-10-28 00:24:48 +00:00
|
|
|
local path = finder:getPath(
|
2017-10-08 21:45:01 +00:00
|
|
|
startPt.x, startPt.y, startPt.z, turtle.point.heading,
|
2017-11-15 05:08:42 +00:00
|
|
|
dest.x, dest.y, dest.z, dest.heading)
|
2016-12-11 19:24:52 +00:00
|
|
|
|
|
|
|
if not path then
|
2017-09-15 05:08:04 +00:00
|
|
|
Util.removeByValue(dests, dest)
|
2017-09-13 03:04:44 +00:00
|
|
|
else
|
2017-10-28 00:24:48 +00:00
|
|
|
path:filter()
|
|
|
|
|
2017-10-08 21:45:01 +00:00
|
|
|
for node in path:nodes() do
|
2017-10-26 22:56:55 +00:00
|
|
|
local pt = nodeToPoint(node)
|
2017-09-13 03:04:44 +00:00
|
|
|
|
2017-10-28 00:24:48 +00:00
|
|
|
if turtle.isAborted() then
|
2017-09-13 03:04:44 +00:00
|
|
|
return false, 'aborted'
|
|
|
|
end
|
|
|
|
|
2017-10-28 00:24:48 +00:00
|
|
|
--if this is the next to last node
|
|
|
|
--and we are traveling up or down, then the
|
|
|
|
--heading for this node should be the heading of the last node
|
|
|
|
--or, maybe..
|
|
|
|
--if last node is up or down (or either?)
|
|
|
|
|
2017-09-13 03:04:44 +00:00
|
|
|
-- use single turn method so the turtle doesn't turn around
|
2017-10-28 00:24:48 +00:00
|
|
|
-- when encountering obstacles
|
2017-11-15 05:08:42 +00:00
|
|
|
if not turtle.gotoSingleTurn(pt.x, pt.y, pt.z, pt.heading) then
|
2017-10-28 00:24:48 +00:00
|
|
|
local bpt = Point.nearestTo(turtle.point, pt)
|
|
|
|
|
|
|
|
table.insert(blocks, bpt)
|
|
|
|
-- really need to check if the block we ran into was a turtle.
|
|
|
|
-- if so, this block should be temporary (1-2 secs)
|
|
|
|
|
|
|
|
--local side = turtle.getSide(turtle.point, pt)
|
|
|
|
--if turtle.isTurtleAtSide(side) then
|
|
|
|
-- pt.timestamp = os.clock() + ?
|
|
|
|
--end
|
|
|
|
-- if dim has not changed, then need to update grid with
|
|
|
|
-- walkable = nil (after time has elapsed)
|
|
|
|
|
2017-10-08 21:45:01 +00:00
|
|
|
--if device.turtlesensorenvironment then
|
|
|
|
-- addSensorBlocks(blocks, device.turtlesensorenvironment.sonicScan())
|
|
|
|
--end
|
2017-09-13 03:04:44 +00:00
|
|
|
break
|
|
|
|
end
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
if dest.heading then
|
|
|
|
turtle.setHeading(dest.heading)
|
|
|
|
end
|
2017-09-13 03:04:44 +00:00
|
|
|
return dest
|
2016-12-11 19:24:52 +00:00
|
|
|
end
|
|
|
|
|
2017-09-15 05:08:04 +00:00
|
|
|
return {
|
|
|
|
pathfind = function(dest, options)
|
|
|
|
options = options or { }
|
|
|
|
--if not options.blocks and turtle.gotoPoint(dest) then
|
|
|
|
-- return dest
|
|
|
|
--end
|
|
|
|
return pathTo(dest, options)
|
|
|
|
end,
|
|
|
|
|
|
|
|
-- set a global bounding box
|
|
|
|
-- box can be overridden by passing box in pathfind options
|
|
|
|
setBox = function(box)
|
|
|
|
turtle.getState().box = box
|
|
|
|
end,
|
|
|
|
|
|
|
|
setBlocks = function(blocks)
|
|
|
|
turtle.getState().blocks = blocks
|
|
|
|
end,
|
|
|
|
|
2017-10-26 22:56:55 +00:00
|
|
|
addBlock = function(block)
|
|
|
|
if turtle.getState().blocks then
|
|
|
|
table.insert(turtle.getState().blocks, block)
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
|
2017-09-15 05:08:04 +00:00
|
|
|
reset = function()
|
|
|
|
turtle.getState().box = nil
|
|
|
|
turtle.getState().blocks = nil
|
|
|
|
end,
|
|
|
|
}
|