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Add transfer special. */
80 lines
2.8 KiB
Markdown
80 lines
2.8 KiB
Markdown
# dst
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[![Build Status](https://travis-ci.org/bakpakin/dst.svg?branch=master)](https://travis-ci.org/bakpakin/dst)
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dst is a functional programming language and vm. It is a variant of
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Lisp with several native useful datatypes. Some of the more interesting and
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useful features are first class functions and closures, immutable and mutable
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hashtables, arrays, and bytebuffers, macros (NYI), tail-call optimization,
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and continuations (coroutines, error handling). The runtime and
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compiler are written in C99, but should eventually be completely compatible
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with C89 compilers.
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There is a repl for trying out the language, as well as the ability
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to run script files. This client program is separate from the core runtime, so
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dst could be embedded into other programs.
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## Features
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First class closures
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Garbage collection
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lexical scoping
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First class green threads (continuations)
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Mutable and immutable arrays (array/tuple)
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Mutable and immutable hashtables (table/struct)
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Mutable and immutable strings (buffer/string)
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Byte code interpreter with an assembly interface
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Proper tail calls for functional code
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Direct interop with C
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## Compiling and Running
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Clone the repository and run:
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```sh
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make run
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```
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To build the runtime and launch a repl.
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## Basic programs
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To run some basic programs, run the client with one argument, the name of the
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file to run. For example, the client that is built will be located in the
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client directory, so running a program `script.dst` from the project directory
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would be
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```bash
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client/dst script.dst
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```
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You can also use the `--help` option to see more usage information for the vm.
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## Running Tests
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Simply run `make test` to run the currently minimal test suite.
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## Todo
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* Documentation, with the caveat that things may change.
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* Use serialization to allow creation of bytecode files that can be loaded.
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This includes defining a file format for the bytecode files. This mostly done.
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The byte code serialization could also be useful for the module system for loading artifacts.
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* Pattern matching/regex library, as well as string formatting functions. This
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would also be useful for implementing better error messages.
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* Better error messages, expecially for compilation. This probably means string
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formating functions.
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* Macro/specials system that happens before compilation
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* Module system. Something similar to node's require.
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* Change name (dst is the name of many projects, including GNU Smalltalk).
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Maybe make logo :)?
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* Change C API to be stack based for fewer potential memory management
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problems. This could mean making current C API internal and use separate
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API externally.
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* Store source information in parallel data structure after parsing
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* Use source information during compilation
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* Use Lua style memory alocator backend C API (one single function for
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allocating/reallocating/freeing memory).
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* More builtin libraires.
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* Fuzzing
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