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janet/doc/bytecode.md
Calvin Rose 507f9f9c57 Make global state thread local. This means multiple threads
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Dst Bytecode Reference

Dst alpha 0.0.0

This document outlines the Dst bytecode format, and core ideas in the runtime that are closely related to the bytecode. It should enable the reader to write dst assembly code and hopefully understand the dst internals better. It will also talk about the C abstractions used to implement some of these ideas. Some experience with basic computer organization is helpful for understanding the model of computation.

The Stack = The Fiber

A Dst Fiber is the type used to represent multiple concurrent processes in dst. It is basically a wrapper around the idea of a stack. The stack is divided into a number of stack frames (DstStackFrame * in C), each of which contains information such as the function that created the stack frame, the program counter for the stack frame, a pointer to the previous frame, and the size of the frame. Each stack frame also is paired with a number registers.

X: Slot

X
X - Stack Top, for next function call.
-----
Frame next
-----
X
X
X
X
X
X
X - Stack 0
-----
Frame 0
-----
X
X
X - Stack -1
-----
Frame -1
-----
X
X
X
X
X - Stack -2
-----
Frame -2
-----
...
...
...
----- 
Bottom of stack

Fibers also have an incomplete stack frame for the next function call on top of their stacks. Making a function call involves pushing arguments to this temporary stack, and then invoking either the CALL or TCALL instructions. Arguments for the next function call are pushed via the PUSH, PUSH2, PUSH3, and PUSHA instructions. The stack of a fiber will grow as large as needed, so recursive algorithms can be used without fear of stack overflow.

The slots in the stack are exposed as virtual registers to instructions. They can hold any Dst value.

Closures

All functions in dst are closures; they combine some bytecode instructions with 0 or more environments. In the C source, a closure (hereby the same as a function) is represented by the type DstFunc *. The bytecode instruction part of the function is represented by DstFuncDef *, and a function environment is represented with DstFuncEnv *.

The function definition part of a function (the 'bytecode' part, DstFuncDef *), we also store various metadata about the function which is useful for debugging, as well as constants referenced by the function.

C Functions

Dst uses c functions to bridge to native code. A C function (DstCFunction * in C) is a C function pointer that can be called like a normal dst closure. From the perspective of the bytecode instruction set, there is no difference in invoking a c function and invoking a normal dst function.

Bytecode Format

Dst bytecode presents an interface to virtual machine with a large number of identical registers that can hold any Dst value (Dst * in C). Most instructions have a destination register, and 1 or 2 source register. Registers are simply named with positive integers.

Each instruction is a 32 bit integer, meaning that the instruction set is a constant width instruction set like MIPS. The opcode of each instruction is the least significant byte of the instruction. This means there are 256 possible opcodes, but half of those are reserved, so 128 possible opcodes. The current implementation uses about half of these.

X - Payload bits
O - Opcode bits

   4    3    2    1
+----+----+----+----+
| XX | XX | XX | OO |
+----+----+----+----+

8 bits for the opcode leaves 24 bits for the payload, which may or may not be utilized. There are a few instruction variants that divide these payload bits.

  • 0 arg - Used for noops, returning nil, or other instructions that take no arguments. The payload is essentially ignored.
  • 1 arg - All payload bits correspond to a single value, usually a signed or a signed integer/ Used for instructions of 1 argument, like returning a value, yielding a value to the parent fiber, or doing a jump.
  • 2 arg - Payload is split into byte 2 and bytes 3 and 4. The first argument is the 8 bit value from byte 2, and the second argument is the 16 bit value from bytes 3 and 4 (instruction >> 16). Used for instructions of two arguments, like move, normal function calls, conditionals, etc.
  • 3 arg - Bytes 2, 3, and 4 each correspond to an 8 bit argument. Used for arithmetic operations.

These instruction variants can be further refined based on the semantics of the arguments. Some instructions may treat an argument as a slot index, while other instructions will treat the argument as a signed integer literal, and index for a constant, an index for an environment, or an unsigned integer.

Instruction Reference

A listing of all opcode values can be found in src/include/dst/dstopcodes.h. The dst assembly short names can be found src/assembler/asm.c. In this document, we will refer to the instructions by their short names as presented to the assembler rather than their numerical values.

Each instruction is also listed with a signature, which are the arguments the instruction expects. There are a handful of instruction signatures, which combine the arity and type of the instruction. The assembler does not do any typechecking per closure, but does prevent jumping to invalid instructions and failiure to return or error.

Notation

  • The $ prefix indicates that a instruction parameter is acting as a virtual register (slot). If a parameter does not have the $ suffix in the description, it is acting as some kind of literal (usually an unisgned integer for indexes, and a signed integer for literal integers).

  • Some operators in the description have the suffix 'i' or 'r'. These indicate that these operators correspond to integers or real numbers only, respectively. All bitwise operators and bit shifts only work with integers.

  • The >>> indicates unsigned right shift, as in Java. Because all integers in dst are signed, we differentiate the two kinds of right bit shift.

  • The 'im' suffix in the instruction name is short for immediate. The 'i' suffix is short for integer, and the 'r' suffix is short for real.

Reference Table

Instruction Signature Description
add (add dest lhs rhs) $dest = $lhs + $rhs
addi (addi dest lhs rhs) $dest = $lhs +i $rhs
addim (addim dest lhs im) $dest = $lhs +i im
addr (addr dest lhs rhs) $dest = $lhs +r $rhs
band (band dest lhs rhs) $dest = $lhs & $rhs
bnot (bnot dest operand) $dest = ~$operand
bor (bor dest lhs rhs) $dest = $lhs
bxor (bxor dest lhs rhs) $dest = $lhs ^ $rhs
call (call dest callee) $dest = call($callee)
clo (clo dest index) $dest = closure(defs[$index])
cmp (cmp dest lhs rhs) $dest = dst_compare($lhs, $rhs)
debug (debug) Suspend current fiber
div (div dest lhs rhs) $dest = $lhs / $rhs
divi (divi dest lhs rhs) $dest = $lhs /i $rhs
divim (divim dest lhs im) $dest = $lhs /i im
divr (divr dest lhs rhs) $dest = $lhs /r $rhs
eq (eq dest lhs rhs) $dest = $lhs == $rhs
err (err message) Throw error $message.
get (get dest ds key) $dest = $ds[$key]
geti (geti dest ds index) $dest = $ds[index]
gt (gt dest lhs rhs) $dest = $lhs > $rhs
jmp (jmp label) pc = label, pc += offset
jmpif (jmpif cond label) if $cond pc = label else pc++
jmpno (jmpno cond label) if $cond pc++ else pc = label
ldc (ldc dest index) $dest = constants[index]
ldf (ldf dest) $dest = false
ldi (ldi dest integer) $dest = integer
ldn (ldn dest) $dest = nil
lds (lds dest) $dest = current closure (self)
ldt (ldt dest) $dest = true
ldu (ldu dest env index) $dest = envs[env][index]
lt (lt dest lhs rhs) $dest = $lhs < $rhs
movf (movf src dest) $dest = $src
movn (movn dest src) $dest = $src
mul (mul dest lhs rhs) $dest = $lhs * $rhs
muli (muli dest lhs rhs) $dest = $lhs *i $rhs
mulim (mulim dest lhs im) $dest = $lhs *i im
mulr (mulr dest lhs rhs) $dest = $lhs *r $rhs
noop (noop) Does nothing.
push (push val) Push $val as arg
push2 (push2 val1 val3) Push $val1, $val2 as args
push3 (push3 val1 val2 val3) Push $val1, $val2, $val3, as args
pusha (pusha array) Push values in $array as args
put (put ds key val) $ds[$key] = $val
puti (puti ds index val) $ds[index] = $val
res (res fiber val) Resume $fiber with value $val
ret (ret val) Return $val
retn (retn) Return nil
setu (setu env index val) envs[env][index] = $val
sl (sl dest lhs rhs) $dest = $lhs << $rhs
slim (slim dest lhs shamt) $dest = $lhs << shamt
sr (sr dest lhs rhs) $dest = $lhs >> $rhs
srim (srim dest lhs shamt) $dest = $lhs >> shamt
sru (sru dest lhs rhs) $dest = $lhs >>> $rhs
sruim (sruim dest lhs shamt) $dest = $lhs >>> shamt
sub (sub dest lhs rhs) $dest = $lhs - $rhs
tcall (tcall callee) Return call($callee)
tchck (tcheck slot types) Assert $slot does matches types
yield (yield value) Yield $value to parent fiber