We did not allow arbitrary utf8 to be printed with %j, even though the parser
allows. Thos changes uses the existing built in utf8 detectiotion to
exclude only unprintable symbols from the docstring.
This means we can add new properties to abstract types without
breaking old code. We can also make simple abstract types without
needing to add many NULL fields to the type.
Because we use an amalgated build, feature
test macros should be set in a single file that
is included before any other headers, and is placed
at the top of the amalgamated build.
This unifies equality and comparison checking. Before, we had
separate functions and vm opcodes for comparing general values vs.
for comparing numbers, where the numberic functions were polymorphic and
had special cases for handling NaNs. By unfiying them, abstract types
can now better integrate with other number types and behave as keys.
For now, the old functions are aliased but will eventually be removed.
Gives more control over unmarshalling
abstract types. This should also
make it possible/easy to write abstract types that cannot
cause unmarshal to segfault.
The new RNG wraps up state for random number generation, so
one can have many rngs and even marshal and unmarshal them.
Adds math/rng, math/rng-uniform, and math/rng-int.
Also introduce `in` and change semantics for
indexing out of range. This commit enforces stricter
invariants on keys when indexing via a function call
on the data structure, or the new `in` function.
The `get` function is now more lax about keys, and will
not throw an error when a bad key is used for a data structure, instead
returning the default value.
A consistent style should help with contributors and
readability. We use astyle as the formatter as can make a pretty
good approximation of the current style and my preferred style.
Astyle can be found at http://astyle.sourceforge.net/astyle.html
This should speed up start time and reduce malloc/free
usage to about 15% of what is what previously for startup.
The current cost is slightly larger binary as the representaion
of the image is currently less compact than source code.