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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-27 14:37:16 +00:00
hyperrogue/rogueviz
2023-05-15 02:50:41 +02:00
..
ads fixed ads compilation line 2023-02-18 12:42:01 +01:00
dhrg rogueviz::dhrg::loglik:: max steps 2023-01-08 16:03:20 +01:00
nilrider triangles in Nil Rider are now rotating 2023-01-30 01:25:40 +01:00
som used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
antidesitter.cpp removed functions which were moved elsewhere 2023-01-23 22:14:59 +01:00
ascending-descending.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
backhead.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
balloonsim.cpp tes:: split get_adj into two functions, one with connection specified (inlcuding mirror), and one not 2022-10-08 01:53:02 +02:00
balls.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
banachtarski.cpp Fix more instances of Clang's -Wunqualified-std-cast-call 2022-07-05 13:28:00 -04:00
bringris.cpp adjusted bringris to use mproduct and mhybrid 2023-01-03 20:51:29 +01:00
collatz.cpp fixed #define T spilling 2022-11-04 23:57:51 +01:00
crystal-sokoban.cpp rogueviz:: fixed crystal-sokoban 2021-09-30 11:33:13 +02:00
cvl.cpp fixed rogueviz/cvl 2020-07-30 10:13:46 +02:00
dhrg-pres.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
dpgen.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
dynamic-wfc.cpp Fix more instances of Clang's -Wunqualified-std-cast-call 2022-07-05 13:28:00 -04:00
extra-projections.cpp removed name nullptr too 2023-03-16 23:18:16 +01:00
fifteen.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
flocking.cpp rogueviz:: adjusted flocking to interface changes 2023-01-29 17:03:53 +01:00
fullnet.cpp rogueviz:: adjusted to patTriOther removal 2022-09-14 18:58:42 +02:00
functions.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
fundamental.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
gobot.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
grigorchuk.cpp updated rogueviz to changed functions 2021-07-13 22:46:55 +02:00
hat-animations.cpp hat skeleton animation 2023-03-30 11:26:36 +02:00
heatx.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
highdim-demo.cpp adjusted RogueViz to use the new 3D functions 2022-12-11 21:12:51 +01:00
horo63.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
hypcity.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
hyperbolic-analogs.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
hyperbolic-minesweeper-pres.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
hypocycloid.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
impossible-ring.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
inner-maps.cpp rogeviz::inner_maps::new options 2022-08-07 03:16:24 +02:00
intra-demos.cpp rogueviz:: use CAP_PORTALS 2023-04-15 01:30:05 +02:00
janko.cpp An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween 2022-05-21 13:08:42 +02:00
leastsquare.cpp added missing leastsquare 2022-11-11 14:56:59 +01:00
magiccube.cpp rogueviz:: use enable_canvas 2021-09-30 10:49:12 +02:00
magmahep.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
newconf.cpp rogueviz:: newconf:: apple default shape 2023-01-08 16:02:02 +01:00
nil-compass.cpp rogueviz;: nilcompass:: fixup 2022-07-12 14:46:31 +02:00
noniso-honeycombs.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
notknot.cpp rogueviz:: use CAP_PORTALS 2023-04-15 01:30:05 +02:00
objmodels.cpp improvements to objmodels: better debugging, better performance on geometry change 2023-05-15 02:50:41 +02:00
pentagonal.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
pentaroll.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
plane-immersion.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
planets.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
platformer.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
playing-with-impossibility.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
presentation.cpp popScreenAll in presentation -slide command 2023-05-15 02:50:41 +02:00
qtm.cpp adjusted RogueViz to use the new 3D functions 2022-12-11 21:12:51 +01:00
random-walk.cpp adjusted RogueViz to name changes 2022-12-18 14:06:38 +01:00
recursive-house.cpp rogueviz:: recursive-house added 2021-08-24 12:20:13 +02:00
reverb.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
rewriting.cpp Fix -Wsuggest-override on Clang 2022-07-05 13:28:00 -04:00
rogueviz-all.cpp rogueviz:: use CAP_PORTALS 2023-04-15 01:30:05 +02:00
rogueviz.cpp rogueviz:: darken_a fixed 2023-02-04 09:21:16 +01:00
rogueviz.h improvements to objmodels: better debugging, better performance on geometry change 2023-05-15 02:50:41 +02:00
sag.cpp rogueviz:: sag:: -sagfull and dofullsa now accept times as float 2023-02-15 14:57:57 +01:00
sample.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
simple-impossible.cpp fixup to simple_impossible 2023-01-30 01:02:02 +01:00
smoothcam.cpp rogueviz::smoothcam:: fixes for some geometries 2023-05-15 02:50:41 +02:00
snow.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
spiral.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
staircase.cpp rogueviz:: added some guards 2023-04-15 01:30:05 +02:00
starbattle.cpp rv:: do not destroy change water into chasms (except demos that do that) 2022-02-27 01:15:45 +01:00
subquotient.cpp rogueviz:subquotient:: removed a C++17-ism 2020-11-02 11:48:22 +01:00
sumotron.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
sunflower.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
tree.cpp using addHook_rvslides and addHook_slideshows in various rogueviz demos 2021-06-25 13:53:23 +02:00
triangle.cpp rv:: added some guards 2023-04-11 16:48:57 +02:00
weirdmaze.cpp rogueviz:: weirdmaze:: option atleast == -1 2021-09-30 11:40:30 +02:00