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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-06-17 18:59:59 +00:00
Commit Graph

88 Commits

Author SHA1 Message Date
Zeno Rogue
f436a2bc53 added more lands to the Random Pattern Mode 2018-02-13 13:36:50 +01:00
Zeno Rogue
be06bd31ce Implemented the shmup versions of Ruined City and Jelly Kingdom. 2018-02-12 12:48:31 +01:00
Zeno Rogue
e2531fb891 compare pathdist with PINFD, not INF 2018-02-10 18:20:12 +01:00
Zeno Rogue
64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue
0b7b24ff82 Terracotta Army rebalancing 2018-01-25 23:22:33 +01:00
Zeno Rogue
8713d34d19 'remove faraway cells from the memory' option 2018-01-25 19:49:19 +01:00
Zeno Rogue
78490e75a9 fixed S7 and mod S7 in RRV generation 2018-01-13 01:12:09 +01:00
Zeno Rogue
51652304ad Crossroads IV in alternate hyperbolic geometries 2018-01-08 23:11:29 +01:00
Zeno Rogue
e77314dbc1 fixed some bugs with Snake Nest generation 2018-01-06 23:39:10 +01:00
Zeno Rogue
5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue
e21d8d79fc wandering monsters and tkills 2018-01-04 21:24:03 +01:00
Zeno Rogue
495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue
a3acd68880 fixed stalemate wrt the other moPair; fixed Magnetic warnings; improved Ruins balance; added the cases for Ruin Walls 2018-01-03 22:10:52 +01:00
Zeno Rogue
1e85e21fb4 renamed enums for Invincible -> Ruins 2018-01-03 21:51:11 +01:00
Zeno Rogue
e20f336b82 better Ruins layout 2018-01-03 21:49:40 +01:00
Zeno Rogue
5f1b1a54eb Invinc monsters implemented 2018-01-02 11:15:42 +01:00
Zeno Rogue
d3e789bc93 Magnetic and Switch V1 2017-12-30 15:12:15 +01:00
Zeno Rogue
72c8e0505b Docks no longer crash when using an incorrect geometry 2017-12-29 12:54:15 +01:00
Zeno Rogue
5f5c86e529 new land: Docks 2017-12-29 01:10:47 +01:00
Zeno Rogue
11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue
635d1f911c Refactoring: moved all the remaining pattern code from mapeditor to pattern2 2017-12-09 03:48:30 +01:00
Zeno Rogue
87b6b8b372 Snakes Nest v1 2017-12-05 19:43:45 +01:00
Zeno Rogue
7340ca190a no-escape Blizzard cells now generate OoSafety 2017-12-02 01:13:31 +01:00
Zeno Rogue
42b1e36cbc fixed a freeze bug in Hunting Ground+Chaos+octagonal 2017-11-06 22:19:22 +01:00
Zeno Rogue
a99e413f25 set dx=1 2017-11-06 19:29:02 +01:00
Zeno Rogue
ead665e311 made Power and Palace work on big spheres, be random on other non-stdeuc geometries 2017-11-03 22:39:46 +01:00
Zeno Rogue
afa50f744e empty emeralds 2017-11-03 22:30:28 +01:00
Zeno Rogue
bef3cb60c7 fixed 'setland' warning in landgen 2017-11-03 22:20:00 +01:00
Zeno Rogue
3504307cfb improved the Land of Storms in geometries 2017-11-03 21:51:08 +01:00
Zeno Rogue
7aa2d90142 Cubic Windy Plains 2017-11-03 20:55:41 +01:00
Zeno Rogue
f1115c4a0a Halloween on a Torus 2017-11-03 19:50:22 +01:00
Zeno Rogue
f860554c9f more special cases fixed 2017-10-30 22:47:07 +01:00
Zeno Rogue
ccbe7feb96 made the equidistant lands generate something without crashing in all geometries 2017-10-30 19:12:33 +01:00
Zeno Rogue
ae5938e1a4 renamed the variable 'purehepta' to 'nontruncated' 2017-10-30 12:24:41 +01:00
Zeno Rogue
6b9075b0f0 one more fix to the Rock Snake 2017-10-30 10:56:22 +01:00
Zeno Rogue
f69d538e08 fixed the Rock Snake generation in weirdhyperbolic 2017-10-30 10:52:23 +01:00
Zeno Rogue
36fe4c670b more work on the Crystal World 2017-10-30 09:05:16 +01:00
Zeno Rogue
3ede3601ea started working on the 'Dual Land' 2017-10-29 23:54:26 +01:00
Zeno Rogue
b214f3e97e more fixes, mainly to Euclidean 2017-10-29 17:12:40 +01:00
Zeno Rogue
345bd94c0d parially done mirrors; field pattern in weirdhyperbolic; fake other patterns in weirdhyperbolic 2017-10-29 10:52:02 +01:00
Zeno Rogue
016ade10c6 lots of work on the new geometries 2017-10-29 01:57:34 +02:00
Zeno Rogue
8a44a09de5 octagonal geometry and 10.0g 2017-10-27 20:07:58 +02:00
Zeno Rogue
9dc49fa297 nicer bridges over mercury 2017-10-17 12:54:59 +02:00
Zeno Rogue
08561433f6 fixing the Terracotta balancing going the wrong way 2017-10-16 18:57:38 +02:00
Zeno Rogue
11750efd2f Changed the hunting patterns. 2017-10-16 00:15:54 +02:00
Zeno Rogue
a9f96a69e7 making Terracotta harder at high levels 2017-10-15 22:56:38 +02:00
Zeno Rogue
c48ddee018 towers count as Camelot; moreBigStuff after giantLandSwitch 2017-10-14 19:41:15 +02:00
Zeno Rogue
31daa605f2 no more barrows on the boundary of Burial 2017-10-14 19:24:49 +02:00
Zeno Rogue
eda08be74a fixed Bulldash fallthrough to Rose 2017-10-14 19:16:04 +02:00
Zeno Rogue
9ddea83b87 fixed Bulldash fallthrough to Rose 2017-10-14 15:08:52 +02:00