Jesse Ruderman
|
f454579700
|
Remove unreachable break
|
2021-06-28 22:25:41 -07:00 |
|
Zeno Rogue
|
8e8b77036f
|
Merge pull request #156 from jruderman/polym
Orb of Change no longer produces Jiangshi or Desert Man
|
2021-06-28 20:58:58 +02:00 |
|
Jesse Ruderman
|
32878e5191
|
The Orb of Beauty now lifts rose-scent restrictions on targeting of ranged orbs
|
2021-06-27 02:39:34 -07:00 |
|
Jesse Ruderman
|
ab1cec3bac
|
Orb of Change no longer produces Jiangshi or Desert Man
|
2021-06-26 22:05:36 -07:00 |
|
Zeno Rogue
|
41e11a63dc
|
Orb of Change no longer can produce Hunter Dogs
|
2021-06-17 09:44:48 +02:00 |
|
Zeno Rogue
|
b71e436cb6
|
added some missing CAP_* guards
|
2021-06-09 04:33:55 +02:00 |
|
Zeno Rogue
|
8f28497f26
|
fixed invalid error messages on Animated Dice validity tests
|
2021-06-01 13:07:56 +02:00 |
|
Zeno Rogue
|
95b4ad28b9
|
fixed some bugs with which_copy -- now should consistently use the View coordinate system
|
2021-06-01 13:07:56 +02:00 |
|
Zeno Rogue
|
e819552986
|
dice:: shapes for other geometries
|
2021-06-01 13:07:55 +02:00 |
|
Zeno Rogue
|
2973cada6d
|
dice:: added Angry Dice
|
2021-06-01 13:07:55 +02:00 |
|
Zeno Rogue
|
a2a1acfd8d
|
renamed waBlandDie to waHappyDie
|
2021-06-01 13:07:55 +02:00 |
|
Zeno Rogue
|
6f18ef8cf9
|
Orb of Air/Dice interaction
|
2021-06-01 13:07:55 +02:00 |
|
Zeno Rogue
|
6a6ed4ea0d
|
first version of the Land of Dice
|
2021-06-01 13:07:36 +02:00 |
|
Zeno Rogue
|
744f03c7d6
|
reduced charge limits for curses, and bonus for Draining
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
ac070a72e9
|
added itOrbWinter as a secondary reverse for itCurseWater, and also made some reverses cancel each other
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
698104b29c
|
implemented Orb of the Woods
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
61891c4eb8
|
implemented curses
|
2021-05-02 15:16:29 +02:00 |
|
Zeno Rogue
|
46683b06fe
|
extra Orb shapes
|
2021-05-02 13:39:09 +02:00 |
|
Zeno Rogue
|
40d450676e
|
more fixes to multiplayer
|
2021-03-06 11:46:13 +01:00 |
|
Zeno Rogue
|
5acdab45d6
|
fixed a crash bug when collecting an Orb of Safety via Orb of Space with Orb of Impact active
|
2020-12-26 17:17:05 +01:00 |
|
Zeno Rogue
|
63f895974e
|
improved the checkmove.cpp, also works for golems now
|
2020-11-05 14:24:01 +01:00 |
|
Zeno Rogue
|
d64c5e338c
|
extra guards
|
2020-10-15 16:33:52 +02:00 |
|
Zeno Rogue
|
b782452a4a
|
push Statue/Fire with Orb of Winter
|
2020-09-16 23:49:17 +02:00 |
|
Zeno Rogue
|
82f32607e6
|
MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
|
2020-07-28 22:06:14 +02:00 |
|
Zeno Rogue
|
0d87481d29
|
fixed revolvers
|
2020-03-11 10:27:33 +01:00 |
|
Zeno Rogue
|
a8d2b97c27
|
changes: fixed Orb of Impact
|
2020-03-07 23:52:25 +01:00 |
|
Zeno Rogue
|
5f6eb39a9e
|
export void teleportTo
|
2020-03-07 23:45:30 +01:00 |
|
Zeno Rogue
|
56258c7239
|
fixup
|
2020-03-07 04:47:11 +01:00 |
|
Zeno Rogue
|
db5bcef578
|
Orb of Empathy now protects your allies from your indirect attacks
|
2020-03-07 04:47:11 +01:00 |
|
Zeno Rogue
|
561ce1a141
|
Orb of Vaulting and Dark Frogs can now jump over trees and explosive barrels
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
0c6b9aa696
|
fixed some bugs with frog orbs
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
20910ec364
|
refactored frog_power and a minor fix
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
796975e8c7
|
more Orb fixes
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
2636b195a2
|
fixed Orbs in undo
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
e564622a48
|
rewritten undo: part 1
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
eb15070ac4
|
more map effects for the new stuff
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
6d29728326
|
replaced weaSea with seaDeepWater in Galapagos and Irradiated, and adjusted the rules -- effects like snakepile now create shallow water
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
6317101d66
|
Orb of Plague
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
ca54d909db
|
Orb of the Swamp (yet unimplemented)
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
511a8e9157
|
onemore fixup to ElectricLand
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
40dc80df9c
|
implemented Orb of Chaos
|
2020-03-07 04:47:09 +01:00 |
|
Zeno Rogue
|
b96eb32246
|
cleaned up jumping orbs; implemented Orb of Impact
|
2020-03-07 04:47:09 +01:00 |
|
Zeno Rogue
|
2271a67506
|
removed the MAX_EDGE limit
|
2020-01-18 16:03:32 +01:00 |
|
Zeno Rogue
|
26fb19e7a8
|
subdivided game.cpp; split movepcto into separate functions
|
2019-12-08 20:07:02 +01:00 |
|
Zeno Rogue
|
07477e2b23
|
inv:: buffed up the Orb of Intensity
|
2019-11-30 18:06:47 +01:00 |
|
Zeno Rogue
|
982f01e6e5
|
tracking the specific copy of the player in confusing geometries
|
2019-11-23 19:05:24 +01:00 |
|
Zeno Rogue
|
bf584b5429
|
more movei
|
2019-11-22 18:48:51 +01:00 |
|
Zeno Rogue
|
9521b622e1
|
movei from cellwalker, old empathyMove removed
|
2019-11-22 18:12:50 +01:00 |
|
Zeno Rogue
|
6d44105fef
|
more movei. Also animated Friendly Ivy growth
|
2019-11-22 18:07:16 +01:00 |
|
Zeno Rogue
|
2172ca6fd7
|
movei used in more places, also improved push in shmup
|
2019-11-22 17:31:23 +01:00 |
|