Zeno Rogue
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6c61162392
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merge
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2019-12-26 22:40:41 +01:00 |
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Zeno Rogue
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873c679c01
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strengthened the Clearing walls
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2019-12-26 09:40:07 +01:00 |
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Zeno Rogue
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9d88528939
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replaced TEMPLE_EACH with function temple_layer_size()
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2019-12-14 12:35:03 +01:00 |
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Zeno Rogue
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7f09bb6259
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replaced macro VALENCE with function valence()
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2019-12-14 12:31:20 +01:00 |
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Zeno Rogue
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8cfc5a578f
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renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()'
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2019-12-14 12:12:24 +01:00 |
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Zeno Rogue
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d5c8aebf16
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renamed binary:: to bt:: and binarytiling to bt::in()
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2019-12-14 12:05:01 +01:00 |
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Zeno Rogue
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f772f9b7fd
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replaced 'archimedean' with 'arcm::in()'
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
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0a9ec78c18
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remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7)
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
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26fb19e7a8
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subdivided game.cpp; split movepcto into separate functions
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2019-12-08 20:07:02 +01:00 |
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Zeno Rogue
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e8a39e6663
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replaced euclid3:: with euc::
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2019-12-08 11:01:28 +01:00 |
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Zeno Rogue
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ddb5d07ff6
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cleanup in Euclidean
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2019-12-08 10:59:09 +01:00 |
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Zeno Rogue
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f46967efb9
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removed assignment of gp::loc to tie as Clang does not like it
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2019-11-30 18:55:02 +01:00 |
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Zeno Rogue
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5add972bdd
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product:: using in_h2xe() and in_s2xe() more consistently
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2019-11-30 18:06:48 +01:00 |
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Zeno Rogue
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d63b14da5c
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PIU now works in the underlying map -- underlying geometry only is too fragile
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2019-11-30 18:06:47 +01:00 |
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Zeno Rogue
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1cba452f07
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rewritten the Euclidean geometry
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2019-11-30 18:06:47 +01:00 |
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Zeno Rogue
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610d6ee1b3
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fixed the Haunted Woods unlock in OSM.
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2019-11-15 11:17:10 +01:00 |
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Zeno Rogue
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b95672fb26
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fixed a crash when generating horocycles
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2019-11-14 19:50:12 +01:00 |
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Zeno Rogue
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ef9e2236ba
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viewctr is no more... major reduction of redundancy/complexity
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2019-11-14 00:26:50 +01:00 |
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Zeno Rogue
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5939d5e6d2
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acid gull from Brownian no longer generates just after Safety
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2019-10-27 02:45:32 +02:00 |
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Zeno Rogue
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7246605329
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do not do walls if walls not implemented
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2019-10-12 13:47:41 +02:00 |
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Zeno Rogue
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51ffd708d0
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camelot_monster() and emerald_monster() to prevent wandering monster generating incorrect monsters
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2019-10-10 13:49:35 +02:00 |
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Zeno Rogue
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43f629e9c4
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inforder:: wall generation
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2019-10-10 13:49:35 +02:00 |
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Zeno Rogue
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46d127401e
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nih improvements
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2019-10-02 19:22:43 +02:00 |
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Zeno Rogue
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d1bf6fef5e
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replaced product::product_sphere()
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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e8c7285cc2
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product:: lands in S2xE
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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1e6970ca28
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hybrid:: refactored the common parts of prod and sl2, also used them when applicable
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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136b931609
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PSL(2,R)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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a03eb0d913
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fixed new geometry handling for Archimedean
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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d75b0cdb0b
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product:: fix crashes because buildAnotherEquidistant called
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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313bfa2829
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reptilecheat disables knights in Camelot
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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988adb8259
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product:: horocycles now have base altitude
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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f40072511b
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product:: big stuff
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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437c4e4cdd
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flag 'experimental' for new geometries
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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661743a19b
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removed the obsolete *MovR functions
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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1eacccd587
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solv:: fixed Temple generation
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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602e6f27db
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generating various lands in Sol
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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632957b678
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solv:: chaos mode did not work
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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6bd4d748f0
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factored elementalXY
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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4f27b12ca2
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nilv:: preliminary implementation
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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18376d2a48
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legacy in top_land
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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05a01c280e
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top_land no longer computes celldist if no top_land is used
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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e1ec5dbf03
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disabled Camelot in 3D fullgames
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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017afc59f1
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denser Crossroads in Sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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fff0cd1d3e
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land improvements in Sol/Penrose/B4
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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b2e8a869cb
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updir and expansion functions in binarytiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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cf496e8940
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kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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946570da31
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moved zpush from 3dmodels to hyperpoint
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2019-09-12 22:50:09 +02:00 |
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