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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-18 11:14:49 +00:00
Commit Graph

212 Commits

Author SHA1 Message Date
Zeno Rogue
ae03bd5272 some Euclidean lands are now available only in single land mode 2021-08-08 18:23:38 +02:00
Zeno Rogue
a15d3e5811 don't return no_great_walls any longer 2021-07-31 20:30:41 +02:00
Jesse Ruderman
e31740c4c7 Prairie no longer appears on Crossroads IV 2021-07-09 21:46:59 -07:00
Zeno Rogue
c0fc9c4ac5 new lands were not generating 2021-06-03 14:24:17 +02:00
Zeno Rogue
dd3f5a3d6b do not generate Graveyard next to Dice 2021-06-03 13:26:10 +02:00
Zeno Rogue
6e4b2c281f fixed a possible crash due to validating lands in product without underlying space 2021-06-03 13:26:10 +02:00
Zeno Rogue
32c4a5d4ff disabled the new lands in Daily for now 2021-06-01 13:07:56 +02:00
Zeno Rogue
26b05d18be dice:: dont_work in pure heptagonal and in 3D geometries 2021-06-01 13:07:56 +02:00
Zeno Rogue
41235b4afa Increased lands_for_hell() to 40 in casual 2021-06-01 13:07:56 +02:00
Zeno Rogue
1f6dec0205 new lands in lists 2021-06-01 13:07:55 +02:00
Zeno Rogue
27406ec801 Crossroads II and V are no longer generated in nowalls mode 2021-05-01 14:14:28 +02:00
Zeno Rogue
4d7f117c0d temple etc is listed in bt::in() multiland if starting in it 2021-05-01 14:14:28 +02:00
Zeno Rogue
a99be21653 clearing in gBinaryTiling 2021-04-25 11:10:09 +02:00
Zeno Rogue
5bd56eea10 fixed Elemental Planes in ls single 2021-04-23 20:13:10 +02:00
Zeno Rogue
e960b82e17 fixed Crossroads in ls::single, also enabled Crossroads V 2021-04-23 19:45:50 +02:00
Zeno Rogue
a1b0b6a643 one fix for all_unlocked 2021-04-15 17:33:52 +02:00
Zeno Rogue
c7b24363bb improved add_unlocked as a cheat 2021-04-15 17:22:47 +02:00
Zeno Rogue
c436130d67 added add_unlocked as a cheat 2021-04-15 17:19:59 +02:00
Zeno Rogue
4b1b0516f3 choice of the land structure 2021-04-11 22:15:40 +02:00
Zeno Rogue
a4b7819fff fixed Camelot accessibility help 2020-08-20 16:49:47 +02:00
Zeno Rogue
224a02d086 bigstuff in inverse 2020-07-13 00:53:48 +02:00
Zeno Rogue
bc63ca3f81 arb:: disable some lands 2020-06-03 11:46:16 +02:00
Arthur O'Dwyer
0d42168139 Make hookset<T> a pointer type, just like purehookset.
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Zeno Rogue
63c9cc1060 removed tactic::trailer 2020-03-27 19:57:57 +01:00
Arthur O'Dwyer
a0da10b408 Remove extraneous semicolons to quiet pedantic GCC warnings. 2020-03-23 14:38:57 -04:00
Zeno Rogue
6447333d03 Frog Park is no longer generated adjacent to Land of Motion 2020-03-12 10:33:03 +01:00
Zeno Rogue
c99c109a6e fixup to land_validity 2020-03-07 23:47:11 +01:00
Zeno Rogue
550d711f66 Frog has the same validity rules as Zebra 2020-03-07 23:44:34 +01:00
Zeno Rogue
76fd1a5da6 disabled Frog in shmup 2020-03-07 23:44:22 +01:00
Zeno Rogue
0f0a164050 Eclectic in anormal is pattern_not_implemented_weird 2020-03-07 04:47:11 +01:00
Zeno Rogue
ced8e540d1 Wetland and Desert no longer can start together 2020-03-07 04:47:11 +01:00
Zeno Rogue
248eecf960 new lands appear 2020-03-07 04:47:10 +01:00
Zeno Rogue
3597342f28 marked new lands as 'not_implemented' for SC 2020-03-07 04:47:10 +01:00
Zeno Rogue
9a2f8e1529 new lands in the lists and in YC 2020-03-07 04:47:10 +01:00
Zeno Rogue
acfd182913 cleaned up getNewLand 2020-02-25 12:28:24 +01:00
Zeno Rogue
7f09bb6259 replaced macro VALENCE with function valence() 2019-12-14 12:31:20 +01:00
Zeno Rogue
8cfc5a578f renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()' 2019-12-14 12:12:24 +01:00
Zeno Rogue
d5c8aebf16 renamed binary:: to bt:: and binarytiling to bt::in() 2019-12-14 12:05:01 +01:00
Zeno Rogue
f772f9b7fd replaced 'archimedean' with 'arcm::in()' 2019-12-14 11:57:23 +01:00
Zeno Rogue
0a9ec78c18 remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7) 2019-12-14 11:57:23 +01:00
Zeno Rogue
26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00
Zeno Rogue
ddb5d07ff6 cleanup in Euclidean 2019-12-08 10:59:09 +01:00
Zeno Rogue
f2efa016d0 updated landscapes_when 2019-12-06 14:07:11 +01:00
Zeno Rogue
48111329a3 in land_validity stdeucx to disallow torus 2019-11-30 18:06:48 +01:00
Zeno Rogue
beb3a06461 Hyperstone-optional lands are now clearly marked in the Overview, and the Hunting Grounds and Galapagos are now optional in Euclidean 2019-11-30 18:06:47 +01:00
Zeno Rogue
1cba452f07 rewritten the Euclidean geometry 2019-11-30 18:06:47 +01:00
Zeno Rogue
7246605329 do not do walls if walls not implemented 2019-10-12 13:47:41 +02:00
Zeno Rogue
321a54bc27 fixed accessing Emerald Mines from Irradiated even though it was not unlocked 2019-09-27 16:47:31 +02:00
Zeno Rogue
82f24b4b6c exporting necessary stuff all over (in progress) 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00