1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-13 00:49:54 +00:00
Commit Graph

115 Commits

Author SHA1 Message Date
Zeno Rogue
b71e436cb6 added some missing CAP_* guards 2021-06-09 04:33:55 +02:00
Zeno Rogue
8f28497f26 fixed invalid error messages on Animated Dice validity tests 2021-06-01 13:07:56 +02:00
Zeno Rogue
95b4ad28b9 fixed some bugs with which_copy -- now should consistently use the View coordinate system 2021-06-01 13:07:56 +02:00
Zeno Rogue
e819552986 dice:: shapes for other geometries 2021-06-01 13:07:55 +02:00
Zeno Rogue
2973cada6d dice:: added Angry Dice 2021-06-01 13:07:55 +02:00
Zeno Rogue
a2a1acfd8d renamed waBlandDie to waHappyDie 2021-06-01 13:07:55 +02:00
Zeno Rogue
6f18ef8cf9 Orb of Air/Dice interaction 2021-06-01 13:07:55 +02:00
Zeno Rogue
6a6ed4ea0d first version of the Land of Dice 2021-06-01 13:07:36 +02:00
Zeno Rogue
744f03c7d6 reduced charge limits for curses, and bonus for Draining 2021-05-23 16:00:50 +02:00
Zeno Rogue
ac070a72e9 added itOrbWinter as a secondary reverse for itCurseWater, and also made some reverses cancel each other 2021-05-23 16:00:49 +02:00
Zeno Rogue
698104b29c implemented Orb of the Woods 2021-05-23 16:00:49 +02:00
Zeno Rogue
61891c4eb8 implemented curses 2021-05-02 15:16:29 +02:00
Zeno Rogue
46683b06fe extra Orb shapes 2021-05-02 13:39:09 +02:00
Zeno Rogue
40d450676e more fixes to multiplayer 2021-03-06 11:46:13 +01:00
Zeno Rogue
5acdab45d6 fixed a crash bug when collecting an Orb of Safety via Orb of Space with Orb of Impact active 2020-12-26 17:17:05 +01:00
Zeno Rogue
63f895974e improved the checkmove.cpp, also works for golems now 2020-11-05 14:24:01 +01:00
Zeno Rogue
d64c5e338c extra guards 2020-10-15 16:33:52 +02:00
Zeno Rogue
b782452a4a push Statue/Fire with Orb of Winter 2020-09-16 23:49:17 +02:00
Zeno Rogue
82f32607e6 MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix 2020-07-28 22:06:14 +02:00
Zeno Rogue
0d87481d29 fixed revolvers 2020-03-11 10:27:33 +01:00
Zeno Rogue
a8d2b97c27 changes: fixed Orb of Impact 2020-03-07 23:52:25 +01:00
Zeno Rogue
5f6eb39a9e export void teleportTo 2020-03-07 23:45:30 +01:00
Zeno Rogue
56258c7239 fixup 2020-03-07 04:47:11 +01:00
Zeno Rogue
db5bcef578 Orb of Empathy now protects your allies from your indirect attacks 2020-03-07 04:47:11 +01:00
Zeno Rogue
561ce1a141 Orb of Vaulting and Dark Frogs can now jump over trees and explosive barrels 2020-03-07 04:47:10 +01:00
Zeno Rogue
0c6b9aa696 fixed some bugs with frog orbs 2020-03-07 04:47:10 +01:00
Zeno Rogue
20910ec364 refactored frog_power and a minor fix 2020-03-07 04:47:10 +01:00
Zeno Rogue
796975e8c7 more Orb fixes 2020-03-07 04:47:10 +01:00
Zeno Rogue
2636b195a2 fixed Orbs in undo 2020-03-07 04:47:10 +01:00
Zeno Rogue
e564622a48 rewritten undo: part 1 2020-03-07 04:47:10 +01:00
Zeno Rogue
eb15070ac4 more map effects for the new stuff 2020-03-07 04:47:10 +01:00
Zeno Rogue
6d29728326 replaced weaSea with seaDeepWater in Galapagos and Irradiated, and adjusted the rules -- effects like snakepile now create shallow water 2020-03-07 04:47:10 +01:00
Zeno Rogue
6317101d66 Orb of Plague 2020-03-07 04:47:10 +01:00
Zeno Rogue
ca54d909db Orb of the Swamp (yet unimplemented) 2020-03-07 04:47:10 +01:00
Zeno Rogue
511a8e9157 onemore fixup to ElectricLand 2020-03-07 04:47:10 +01:00
Zeno Rogue
40dc80df9c implemented Orb of Chaos 2020-03-07 04:47:09 +01:00
Zeno Rogue
b96eb32246 cleaned up jumping orbs; implemented Orb of Impact 2020-03-07 04:47:09 +01:00
Zeno Rogue
2271a67506 removed the MAX_EDGE limit 2020-01-18 16:03:32 +01:00
Zeno Rogue
26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00
Zeno Rogue
07477e2b23 inv:: buffed up the Orb of Intensity 2019-11-30 18:06:47 +01:00
Zeno Rogue
982f01e6e5 tracking the specific copy of the player in confusing geometries 2019-11-23 19:05:24 +01:00
Zeno Rogue
bf584b5429 more movei 2019-11-22 18:48:51 +01:00
Zeno Rogue
9521b622e1 movei from cellwalker, old empathyMove removed 2019-11-22 18:12:50 +01:00
Zeno Rogue
6d44105fef more movei. Also animated Friendly Ivy growth 2019-11-22 18:07:16 +01:00
Zeno Rogue
2172ca6fd7 movei used in more places, also improved push in shmup 2019-11-22 17:31:23 +01:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
f723a8d419 further cleanup, separated multi.cpp from shmup.cpp 2019-09-12 22:50:12 +02:00
Zeno Rogue
65c4e6a31c further cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00