Zeno Rogue
b92c621112
vr:: added missing XLAT
2021-05-23 16:00:50 +02:00
Zeno Rogue
4fc3bf19eb
shadow path described in mouseover
2021-05-23 16:00:49 +02:00
Zeno Rogue
a5689de265
shadow now triggers other stuff, not only mines
2021-05-23 16:00:49 +02:00
Zeno Rogue
90c7d31483
fixed the index order for shpos
2021-05-23 16:00:49 +02:00
Zeno Rogue
a9ec2be47e
included fires in Cursed to make the Curse of Water have a positive aspect
2021-05-23 16:00:49 +02:00
Zeno Rogue
745d524433
Curse of Water now protects from fire
2021-05-23 16:00:49 +02:00
Zeno Rogue
0562fc4b63
Curse of Fatigue now can be used to fool Ratlings
2021-05-23 16:00:49 +02:00
Zeno Rogue
bb47ad99e6
Curse of Repulsion now activates plates and other effects
2021-05-23 16:00:49 +02:00
Zeno Rogue
6aa4eef3f6
generating Orb of Purity
2021-05-23 16:00:49 +02:00
Zeno Rogue
ac070a72e9
added itOrbWinter as a secondary reverse for itCurseWater, and also made some reverses cancel each other
2021-05-23 16:00:49 +02:00
Zeno Rogue
7cc075d96f
no longer push statues through halfvines
2021-05-23 16:00:49 +02:00
Zeno Rogue
698104b29c
implemented Orb of the Woods
2021-05-23 16:00:49 +02:00
Zeno Rogue
49ba1a7fc4
Orb of Luck improved
2021-05-23 16:00:49 +02:00
Zeno Rogue
5e33bd6db7
improved the Hag message to include the curse used
2021-05-23 16:00:49 +02:00
Zeno Rogue
9e92595c5e
improved the generation of Cursed Land
2021-05-23 16:00:49 +02:00
Zeno Rogue
99d8e8d424
graphical effects for some curses
2021-05-23 16:00:49 +02:00
Zeno Rogue
c5e979118a
reg3 rules:: correct possible_states size
2021-05-23 16:00:49 +02:00
Zeno Rogue
af9d35dc1c
reg3 rules now support 65535 states
2021-05-23 16:00:49 +02:00
Zeno Rogue
e78a170e7e
added some missing CAP_SDL and CAP_GL guards
2021-05-23 16:00:49 +02:00
Zeno Rogue
8678a2f77f
Curse of Weakness allows to push stunned monsters as originally designed
2021-05-23 16:00:49 +02:00
Zeno Rogue
9af73d9543
space436 now loads faster
2021-05-23 16:00:49 +02:00
Zeno Rogue
776ffb35e2
other-rule changing allowed in honeycomb-rule-generator
2021-05-23 16:00:49 +02:00
Zeno Rogue
256b12b140
reg3:: included tree rules for most hyperbolic honeycombs
2021-05-23 16:00:49 +02:00
Zeno Rogue
bb016585ab
optimized the honeycomb rules by using the 'quotient' fieldpatterns
2021-05-23 16:00:49 +02:00
Zeno Rogue
5a83434e7a
honeycomb rulegen commands moved to a script
2021-05-23 16:00:13 +02:00
Zeno Rogue
f485441650
honeycomb-rules-generator:: no more need to set XS7
2021-05-23 16:00:13 +02:00
Zeno Rogue
ce3098de65
change FP_RULES to bool use_rule_fp
2021-05-23 16:00:13 +02:00
Zeno Rogue
20771ddae4
fieldpattern:: an option to use 'quotient group' fieldpatterns in 3D for more efficient representation
2021-05-23 16:00:13 +02:00
Zeno Rogue
aea74df731
honeycomb-rule-generator:: fixed minimizer to not produce conflicts because of different parent IDs
2021-05-19 12:18:50 +02:00
Zeno Rogue
a94c41fee2
honeycomb-rule-generator:: an option to optimize 344
2021-05-19 12:18:04 +02:00
Zeno Rogue
0342b377f7
honeycomb-rule-generator:: exh option to generate ideal honeycombs too
2021-05-19 12:17:44 +02:00
Zeno Rogue
7221ee58f2
animations: added movement angle 2
2021-05-17 14:28:19 +02:00
Zeno Rogue
d951a84cc6
movei::dir_force function
2021-05-17 14:23:20 +02:00
Zeno Rogue
42f64f5bcf
REVERT gen_sample_list for non-hybrid
2021-05-17 14:23:08 +02:00
Zeno Rogue
eed8ba49ab
hyperpoint:: added dot_d function
2021-05-17 14:22:19 +02:00
Zeno Rogue
3a9f81a248
ray:: fixed crashes when the raycaster is reset while rendering
2021-05-17 14:21:29 +02:00
Zeno Rogue
8681883e58
raycaster:: work with many tile shapes
2021-05-17 14:21:14 +02:00
Zeno Rogue
809d1510c2
first approach to Cursed Land
2021-05-17 14:20:02 +02:00
Zeno Rogue
6277ba6143
improved curse descriptions
2021-05-17 14:19:00 +02:00
Zeno Rogue
d22965a1da
monster added: Hag
2021-05-17 14:18:45 +02:00
Joseph C. Sible
2954781281
Update build information
...
On Debian buster, I needed make, g++, libsdl-mixer1.2-dev, and libglew-dev to compile successfully, so add them to the list. Remove gcc from the list, since it's a dependency of g++ and so gets installed anyway. Also, mention that mymake uses less RAM to compile (relevant on RAM-constrained systems).
2021-05-12 23:12:20 -04:00
Zeno Rogue
7dfa614e6a
removed incorrect implementation of 2.5D in gen_sample_list()
2021-05-12 20:20:40 +02:00
Zeno Rogue
891f163954
ray:: fixed crashes when rmap is destroyed while in use
2021-05-12 20:19:45 +02:00
Zeno Rogue
c6beebec79
fixed raycaster on (convex) 2.5D tes
2021-05-12 20:18:34 +02:00
Zeno Rogue
0678590e77
added MAXMDIM guard
2021-05-12 20:15:40 +02:00
Zeno Rogue
bdc4671be4
an option to disable label coloring
2021-05-12 20:15:06 +02:00
Zeno Rogue
8a6b7e5752
fixed linecross -- walls in 2.5D tes appear again
2021-05-12 20:14:33 +02:00
Zeno Rogue
bdc428e8b1
MAXMDIM guard
2021-05-09 02:25:41 +02:00
Zeno Rogue
196f8fc97d
new shape shTinyArrow
2021-05-09 02:25:17 +02:00
Zeno Rogue
6504e949b9
no inner line drawn in rings
2021-05-09 02:25:05 +02:00