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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-16 02:04:48 +00:00
Commit Graph

14 Commits

Author SHA1 Message Date
Zeno Rogue
f00696711a HyperRogue ported to SDL2 (in mymake do -sdl2) 2021-03-06 14:53:25 +01:00
Zeno Rogue
40d450676e more fixes to multiplayer 2021-03-06 11:46:13 +01:00
Zeno Rogue
77d16fdc3d change caption for key config 2020-10-26 12:01:33 +01:00
Zeno Rogue
35d26d1595 mymake now works with Emscripten 2020-10-12 01:28:50 +02:00
Zeno Rogue
82f32607e6 MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix 2020-07-28 22:06:14 +02:00
Zeno Rogue
f69b6f0795 fixed Orb of Safety in multiplayer 2020-05-16 02:38:13 +02:00
Zeno Rogue
9c676d082a WASD keys and VI keys as help for keyboard users options 2020-05-15 15:28:59 +02:00
Arthur O'Dwyer
f2b7746c1b Move all defaulting-of-CAP_FOO to sysconfig.h.
- The phrase `#ifdef CAP_` should never appear anywhere.

- The phrase `#ifndef CAP_` should appear only in sysconfig.h.

- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
    as long as "sysconfig.h" is included first.

The rules for `CAP_FOO` equally apply to `ISFOO`.

There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
0b1425dac3 subdir set correctly when mouse-moving in multiplayer 2019-12-26 10:30:02 +01:00
Zeno Rogue
848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
f723a8d419 further cleanup, separated multi.cpp from shmup.cpp 2019-09-12 22:50:12 +02:00