subdir set correctly when mouse-moving in multiplayer

This commit is contained in:
Zeno Rogue 2019-12-26 10:30:02 +01:00
parent 2f9419615d
commit 0b1425dac3
1 changed files with 5 additions and 0 deletions

View File

@ -958,6 +958,11 @@ EX void handleInput(int delta) {
cdir = d;
if(multi::multiPlayerTarget(i) == c) break;
cdir = scdir;
cwt = multi::player[i];
calcMousedest();
auto& sd = multi::whereto[i].subdir;
sd = mousedest.subdir;
if(sd == 0) sd = 1;
}
}
}