Zeno Rogue
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8f28497f26
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fixed invalid error messages on Animated Dice validity tests
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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95b4ad28b9
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fixed some bugs with which_copy -- now should consistently use the View coordinate system
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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e819552986
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dice:: shapes for other geometries
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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2973cada6d
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dice:: added Angry Dice
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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a2a1acfd8d
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renamed waBlandDie to waHappyDie
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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6f18ef8cf9
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Orb of Air/Dice interaction
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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6a6ed4ea0d
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first version of the Land of Dice
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2021-06-01 13:07:36 +02:00 |
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Zeno Rogue
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744f03c7d6
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reduced charge limits for curses, and bonus for Draining
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2021-05-23 16:00:50 +02:00 |
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Zeno Rogue
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ac070a72e9
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added itOrbWinter as a secondary reverse for itCurseWater, and also made some reverses cancel each other
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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698104b29c
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implemented Orb of the Woods
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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61891c4eb8
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implemented curses
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2021-05-02 15:16:29 +02:00 |
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Zeno Rogue
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46683b06fe
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extra Orb shapes
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2021-05-02 13:39:09 +02:00 |
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Zeno Rogue
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40d450676e
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more fixes to multiplayer
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2021-03-06 11:46:13 +01:00 |
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Zeno Rogue
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5acdab45d6
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fixed a crash bug when collecting an Orb of Safety via Orb of Space with Orb of Impact active
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2020-12-26 17:17:05 +01:00 |
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Zeno Rogue
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63f895974e
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improved the checkmove.cpp, also works for golems now
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2020-11-05 14:24:01 +01:00 |
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Zeno Rogue
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d64c5e338c
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extra guards
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2020-10-15 16:33:52 +02:00 |
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Zeno Rogue
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b782452a4a
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push Statue/Fire with Orb of Winter
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2020-09-16 23:49:17 +02:00 |
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Zeno Rogue
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82f32607e6
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MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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0d87481d29
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fixed revolvers
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2020-03-11 10:27:33 +01:00 |
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Zeno Rogue
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a8d2b97c27
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changes: fixed Orb of Impact
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2020-03-07 23:52:25 +01:00 |
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Zeno Rogue
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5f6eb39a9e
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export void teleportTo
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2020-03-07 23:45:30 +01:00 |
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Zeno Rogue
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56258c7239
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fixup
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2020-03-07 04:47:11 +01:00 |
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Zeno Rogue
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db5bcef578
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Orb of Empathy now protects your allies from your indirect attacks
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2020-03-07 04:47:11 +01:00 |
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Zeno Rogue
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561ce1a141
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Orb of Vaulting and Dark Frogs can now jump over trees and explosive barrels
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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0c6b9aa696
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fixed some bugs with frog orbs
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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20910ec364
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refactored frog_power and a minor fix
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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796975e8c7
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more Orb fixes
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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2636b195a2
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fixed Orbs in undo
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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e564622a48
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rewritten undo: part 1
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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eb15070ac4
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more map effects for the new stuff
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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6d29728326
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replaced weaSea with seaDeepWater in Galapagos and Irradiated, and adjusted the rules -- effects like snakepile now create shallow water
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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6317101d66
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Orb of Plague
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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ca54d909db
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Orb of the Swamp (yet unimplemented)
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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511a8e9157
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onemore fixup to ElectricLand
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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40dc80df9c
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implemented Orb of Chaos
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2020-03-07 04:47:09 +01:00 |
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Zeno Rogue
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b96eb32246
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cleaned up jumping orbs; implemented Orb of Impact
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2020-03-07 04:47:09 +01:00 |
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Zeno Rogue
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2271a67506
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removed the MAX_EDGE limit
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2020-01-18 16:03:32 +01:00 |
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Zeno Rogue
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26fb19e7a8
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subdivided game.cpp; split movepcto into separate functions
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2019-12-08 20:07:02 +01:00 |
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Zeno Rogue
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07477e2b23
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inv:: buffed up the Orb of Intensity
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2019-11-30 18:06:47 +01:00 |
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Zeno Rogue
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982f01e6e5
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tracking the specific copy of the player in confusing geometries
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2019-11-23 19:05:24 +01:00 |
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Zeno Rogue
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bf584b5429
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more movei
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2019-11-22 18:48:51 +01:00 |
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Zeno Rogue
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9521b622e1
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movei from cellwalker, old empathyMove removed
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2019-11-22 18:12:50 +01:00 |
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Zeno Rogue
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6d44105fef
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more movei. Also animated Friendly Ivy growth
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2019-11-22 18:07:16 +01:00 |
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Zeno Rogue
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2172ca6fd7
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movei used in more places, also improved push in shmup
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2019-11-22 17:31:23 +01:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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f723a8d419
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further cleanup, separated multi.cpp from shmup.cpp
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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65c4e6a31c
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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