Zeno Rogue
|
9647cbd47e
|
added #include hyper.h to all cpp files
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
443ba65730
|
rots:: fixed the confusion when switching tilings
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
f6f37b1e45
|
Archimedean precise analyzer
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
19ba287b75
|
changed creaturescale for hybrid
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
ea67cd88f1
|
record underlying in cgi string
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
c33c79a902
|
generalized PSL2 to spherical rotation spaces too
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
afa3cd599d
|
SLR works with Archimedean
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
a0140254c8
|
slr:: works with bitruncated tilings (Archimedean not tested)
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
86ca34669a
|
slr:: generalized to other regular
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
fd42b45fce
|
sl2:: 3d-models
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
1e6970ca28
|
hybrid:: refactored the common parts of prod and sl2, also used them when applicable
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
136b931609
|
PSL(2,R)
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
a03eb0d913
|
fixed new geometry handling for Archimedean
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
2f954d0538
|
nicer handling of WDIM, GDIM, MDIM, sig
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
0ab4a30406
|
product:: backwall optimization
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
62214a26e1
|
fixed the bug with black creatures in 3D
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
508742e7a9
|
product:: set missing hexvdist
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
78cbec039b
|
product:: fixed reversed 3d models
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
872abace91
|
product:: nice ivies
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
1a1725dec8
|
product:: selectable from menu
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
bfc573dc55
|
product:: fixed too high creatures
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
ecfef817a9
|
auto-adjusted plevel
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
a2919f5a9c
|
product:: works for bitruncated tilings
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
3c8e9a5c94
|
removed incorrect timestamping of cgi's
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
9d84d5393b
|
product:: prevented underlying_cgip from being freed
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
fb0f5872c8
|
3d models in product space
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
96bf478482
|
renamed DIM to GDIM
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
8b1c7bffe4
|
initial reformatting of comments for Doxygen
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
0ef57dde15
|
further cleanup
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
609d1b91d3
|
further cleanup
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
5ea055b39e
|
split namespace conformal into models and history
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
e1194ff588
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
a423dbd2da
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
c2d56fb9bc
|
autohdr.h applied in more files
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
4f27b12ca2
|
nilv:: preliminary implementation
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
31ab7e63d7
|
smaller stuff in sol
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
cf496e8940
|
kite-and-dart tiling
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
2d30f3830c
|
standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
a1e1240d33
|
creature_scale can now be changed in all geometries except standard non-cheater shmup
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
1d7892ff80
|
missing MAXMDIM guard
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
c289345c79
|
fixup cgi timestamps
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
9a1858e2f9
|
clear cgis, fixed missing textures
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
d7d5f02a05
|
3D:: conformal::rotation is now used to get the initial rotation right in 3D
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
5fc24ac17a
|
a bit higher sky, and Great Walls with more elements
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
01763d4f12
|
2D3D:: eye level
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
1c6e6bafb4
|
moved the parameters from geom3:: to videopar
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
867b3bf838
|
auto-adjust in switch_fpp
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
8295251cdc
|
multigame support, including dualmode
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
599d5d63e8
|
2D3D:: higher ceilings in the Palace
|
2019-09-12 22:50:03 +02:00 |
|