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Commit Graph

19 Commits

Author SHA1 Message Date
Zeno Rogue
a4edd03a8c Reptile counters are now reset when fast creatures move over them 2020-07-24 13:40:07 +02:00
Zeno Rogue
c39700d8de added CAP_COMPLEX2 guards 2020-05-22 16:52:30 +02:00
Zeno Rogue
ba828ee54c fixed a potential crash in clearshadow() 2020-05-15 11:47:14 +02:00
Zeno Rogue
4648780eb1 fixed Butterflies in non-orientable geometries 2020-04-26 11:02:27 +02:00
Zeno Rogue
97fc244ba9 changed some achievement_gain to achievement_gain_once (this also fixes achievements awarded too soon) 2020-04-06 09:22:05 +02:00
Zeno Rogue
9d292e59fc fixed potential crash in moveIvy 2020-04-05 10:58:56 +02:00
Zeno Rogue
0381999842 Orb of Chaos no longer despecializes Tortoises 2020-03-12 10:22:46 +01:00
Zeno Rogue
362489d629 named Knights 2020-03-07 04:47:11 +01:00
Zeno Rogue
a053da7da2 setdist in moveWorm to prevent moving through ungenerated land 2020-03-07 04:47:11 +01:00
Zeno Rogue
5e48af2bb3 world turtles 2020-03-07 04:47:10 +01:00
Zeno Rogue
c1c4cea31f replaced clearing::buggyplant with bpdata::buggy 2020-03-07 04:47:10 +01:00
Zeno Rogue
561ce1a141 Orb of Vaulting and Dark Frogs can now jump over trees and explosive barrels 2020-03-07 04:47:10 +01:00
Zeno Rogue
20910ec364 refactored frog_power and a minor fix 2020-03-07 04:47:10 +01:00
Zeno Rogue
688fc50036 Orb of Plague improved 2020-03-07 04:47:10 +01:00
Zeno Rogue
e564622a48 rewritten undo: part 1 2020-03-07 04:47:10 +01:00
Zeno Rogue
7e75c28fc1 Frogs implemented 2020-03-07 04:47:10 +01:00
Zeno Rogue
2271a67506 removed the MAX_EDGE limit 2020-01-18 16:03:32 +01:00
Zeno Rogue
9fe2622043 Mutant Ivy regrow 2019-12-26 09:57:09 +01:00
Zeno Rogue
26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00