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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-06-27 15:32:53 +00:00

11 Commits

Author SHA1 Message Date
Zeno Rogue
2ae913ccfa implemented the magic fountains (except ghosts and bones mechanics) 2025-05-05 18:56:13 +02:00
Zeno Rogue
129d3bbe89 ru:: magic fountain respawns enemies and refills potions 2025-05-05 10:52:58 +02:00
Zeno Rogue
e03c467967 ru:: in editmap mode, always render entities 2025-05-04 10:03:32 +02:00
Zeno Rogue
7867902f82 ru:: existing flag for entities, to handle magic fountains in the future 2025-05-03 17:31:52 +02:00
Zeno Rogue
49257338ee ru:: using struct xy instead of ld pair 2025-05-03 00:09:49 +02:00
Zeno Rogue
4634a5cc97 some decorative tiles 2025-05-02 21:50:46 +02:00
Zeno Rogue
eb08ec4ab9 ru:: work with late floorshapes 2025-05-02 01:14:08 +02:00
Zeno Rogue
df3ae7b584 ru:: spikes work as intended 2025-04-29 17:57:29 +02:00
Zeno Rogue
0797e540d6 render entities only if visible 2025-04-29 17:57:28 +02:00
Zeno Rogue
d4a5d43988 ru:: map clicking on Poincare map editor 2025-04-23 11:55:38 +02:00
Zeno Rogue
7629b89245 ru:: first commit 2025-04-18 15:05:21 +02:00