Zeno Rogue
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7ad955dcff
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fixed two-eye rendering in stereo modes which should not cause that
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2024-01-07 09:07:54 +01:00 |
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Zeno Rogue
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f2cb72aaeb
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findfont debug only with DF_INIT
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2023-05-15 19:36:10 +02:00 |
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Zeno Rogue
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24cd670de0
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improvement to fontconfig support
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2023-05-15 19:33:32 +02:00 |
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Zeno Rogue
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c03e9cfeb4
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Merge pull request #300 from dulsi/master
Add optional fontconfig support.
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2023-05-15 19:16:18 +02:00 |
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Zeno Rogue
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ba03d33959
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embedding:: a simple general implementation of radar
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2023-01-29 16:09:00 +01:00 |
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Zeno Rogue
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3e733ae6e9
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Big change: spatial_embedding option
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2022-12-09 02:33:15 +01:00 |
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Zeno Rogue
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42f96b768c
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improvements to sphere flipping
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2022-12-04 14:48:12 +01:00 |
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Zeno Rogue
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06523e063e
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used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable
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2022-11-13 16:22:55 +01:00 |
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Zeno Rogue
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f0200ee32c
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color_diff function
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2022-09-17 12:09:46 +02:00 |
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Zeno Rogue
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91b6628922
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fixed SDL2 (with GLEW) on Windows
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2022-06-10 18:45:15 +02:00 |
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Zeno Rogue
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15e09eb6ec
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fixed buggy resizing
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2022-05-01 11:25:49 +02:00 |
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Zeno Rogue
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2c2b1ce127
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in OpenGL need to reopen on resolution change
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2022-04-26 16:19:02 +02:00 |
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Zeno Rogue
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8489550aed
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multi:: radar works correctly in split_screen
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2022-03-27 22:47:51 +02:00 |
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Zeno Rogue
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08cfed6658
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multi:: split-screen mode is now an option
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2022-03-27 22:47:50 +02:00 |
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Dennis Payne
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3023b12e93
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Add optional fontconfig support.
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2022-02-08 12:44:51 -05:00 |
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Dennis Payne
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d31c330d8b
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Add HYPERFONTPATH to make it easier to package on Fedora.
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2021-11-17 10:11:13 -05:00 |
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Zeno Rogue
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d57a3fcaa3
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fixed REPLACE_LETTERS
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2021-07-04 09:32:59 +02:00 |
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Zeno Rogue
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b6a6b1b442
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an option to replace letters when foreign letters are not available
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2021-06-25 15:14:50 +02:00 |
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Zeno Rogue
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168fc5705f
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usingGL on IOS
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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31666007f3
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fixup to get_requested_resolution on mobile
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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0283eaa252
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fixed GL settings in Android
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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63570af240
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XGD: filled circles and start with clearscreen
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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44ecbccb89
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added option -nomsg
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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e78a170e7e
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added some missing CAP_SDL and CAP_GL guards
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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355b8df23a
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added colors.cpp for all color-related functions
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2021-03-25 10:56:20 +01:00 |
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Zeno Rogue
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16e3c549a0
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in SDL1, don't reopen the window needlessly
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2021-03-21 12:51:50 +01:00 |
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Zeno Rogue
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c47aa8ce3f
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fixed a function type error in mingw
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2021-03-11 10:01:01 +01:00 |
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Zeno Rogue
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7cc628fb55
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fixed to work with other CAP options
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2021-03-10 08:40:43 +01:00 |
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Zeno Rogue
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26b53f0db7
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more fixes to SDL2 setting modes
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2021-03-09 16:04:02 +01:00 |
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Zeno Rogue
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56485f20a9
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various changes and fixes to make coolfog and sky work correctly in VR
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2021-03-09 13:12:53 +01:00 |
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Zeno Rogue
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c4ab8cca8b
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delete airbuf on resetGL
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2021-03-09 10:43:50 +01:00 |
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Zeno Rogue
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353af95596
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better window resizing in SDL2
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2021-03-09 09:45:33 +01:00 |
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Zeno Rogue
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dd0e9ddae7
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SDL2 improved cleanup
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2021-03-07 22:31:36 +01:00 |
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Zeno Rogue
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23f9d58307
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window can be set to non-resizable (useful for netgen)
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2021-03-07 21:12:35 +01:00 |
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Zeno Rogue
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69f16c45b1
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added border between font letters to avoid rendering artifacts
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2021-03-07 21:12:12 +01:00 |
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Zeno Rogue
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0ceddf03a0
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improved glfont rendering
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2021-03-07 21:11:42 +01:00 |
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Zeno Rogue
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d8fd187986
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in SDL2, SDL_gfx functions seem to use a different order of components
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2021-03-07 14:14:53 +01:00 |
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Zeno Rogue
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df1db8ca03
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fixed some bugs with SDL2
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2021-03-07 14:12:18 +01:00 |
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Zeno Rogue
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4de8e6507d
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SDL2 fixup
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2021-03-07 10:42:19 +01:00 |
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Zeno Rogue
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d09ffb37f0
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added SDL_WINDOW_ALLOW_HIGHDPI
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2021-03-06 14:57:27 +01:00 |
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Zeno Rogue
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f00696711a
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HyperRogue ported to SDL2 (in mymake do -sdl2)
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2021-03-06 14:53:25 +01:00 |
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Zeno Rogue
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7bf88916fd
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disabled awareness on old MINGW
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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b166b64006
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added missing guards
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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d2531aba5e
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fixed resetGL
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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8ed6c72622
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removed debug from resolution rework
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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317e2637ec
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fixed potential crashes when setting fontsize to a too large value
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2021-02-07 22:55:10 +01:00 |
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Zeno Rogue
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015f6227fa
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redone basic graphics settings (vsync, resolution, fullscreen, gl/aa)
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2021-02-07 22:55:10 +01:00 |
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Zeno Rogue
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0de8ce9a10
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initial implementation of VR
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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ef3170dce7
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removed the old VR preparation
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2020-11-19 18:19:17 +01:00 |
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Zeno Rogue
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deae12dea6
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an attempt to set DPI awareness on Windows
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2020-11-19 18:18:24 +01:00 |
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