Zeno Rogue
|
b8d2d0d878
|
one missing patch from export
|
2018-03-24 15:21:22 +01:00 |
|
Zeno Rogue
|
d3c9bfdd92
|
improved the quality of 3D models from conformal menu
|
2018-03-24 15:15:30 +01:00 |
|
Zeno Rogue
|
2c09c5ee56
|
structurized textures.cpp
|
2018-03-17 21:12:46 +01:00 |
|
Zeno Rogue
|
3a3c031081
|
fixed Android slowdown
|
2018-03-08 20:25:14 +01:00 |
|
Zeno Rogue
|
2eaddae6ee
|
linewidth cleanup, SVG output should now work for spheres
|
2018-02-26 13:19:23 +01:00 |
|
Zeno Rogue
|
07dc1d4616
|
a DIRTY compile option to render in quick but dirty way
|
2018-02-26 13:18:41 +01:00 |
|
Zeno Rogue
|
182d101903
|
fixed slightly wrong placement when stereo is off
|
2018-02-26 13:18:20 +01:00 |
|
Zeno Rogue
|
97aa318f79
|
force_sphere_outline, fixed sphere outline in SVG
|
2018-02-26 13:17:06 +01:00 |
|
Zeno Rogue
|
0412ea7b7c
|
glhr::id is now a constant; streamlined applymatrix
|
2018-02-20 11:30:39 +01:00 |
|
Zeno Rogue
|
babb8fbde4
|
removed the EUCSCALE parameter for consistency
|
2018-02-20 11:15:08 +01:00 |
|
Zeno Rogue
|
b75f3e5575
|
fixed lines
|
2018-02-11 23:30:19 +01:00 |
|
Zeno Rogue
|
cab8a0a38f
|
Works online now!
|
2018-02-11 19:08:17 +01:00 |
|
Zeno Rogue
|
1391a7fe4d
|
more shader cleanup
|
2018-02-10 18:21:19 +01:00 |
|
Zeno Rogue
|
87cbdc6c57
|
fixed spherical display in OpenGL
|
2018-02-09 04:30:17 +01:00 |
|
Zeno Rogue
|
120797d7ce
|
uniformizing vertex attribute arrays
|
2018-02-09 01:46:14 +01:00 |
|
Zeno Rogue
|
64adb6f0ea
|
updated the header comments to 2018, also added the missing ones
|
2018-02-09 00:40:26 +01:00 |
|
Zeno Rogue
|
4966bde3d4
|
started work on shaders.cpp
|
2018-02-09 00:29:20 +01:00 |
|
Zeno Rogue
|
2a59ff7ab2
|
CAP_TOUR guards added, more exported in hyper.h, general cleanup
|
2018-02-08 22:27:12 +01:00 |
|
Zeno Rogue
|
6c5ce655bb
|
converted if sequences to case instructions
|
2018-02-05 01:17:11 +01:00 |
|
Zeno Rogue
|
b3f047ea6a
|
reworked 3D vision
|
2018-02-03 13:41:49 +01:00 |
|
Zeno Rogue
|
980d05a585
|
prettypoly function
|
2018-02-01 14:30:13 +01:00 |
|
Zeno Rogue
|
2afe841a50
|
improved Worm/Tentacle/Snake graphics
|
2018-01-11 23:18:02 +01:00 |
|
Zeno Rogue
|
5bf6d54c7d
|
changed chamfered to bitruncated
|
2018-01-06 22:34:03 +01:00 |
|
Zeno Rogue
|
0dd5ed1505
|
made the code compile with C++11 (not requiring C++14)
|
2018-01-05 17:18:37 +01:00 |
|
Zeno Rogue
|
495dbba809
|
renamed 'truncated' to 'chamfered'
|
2018-01-04 18:39:04 +01:00 |
|
Zeno Rogue
|
9bfb1ecddf
|
graphics/theming for Jelly/Ruins
|
2018-01-04 15:46:06 +01:00 |
|
Zeno Rogue
|
2bb46d36fa
|
Switch floor tiles for more geometries
|
2018-01-04 14:02:58 +01:00 |
|
Zeno Rogue
|
3b95a9e94f
|
floor riles for Ruins and Switch
|
2018-01-04 13:48:31 +01:00 |
|
Zeno Rogue
|
1a841aaa4a
|
graphics for Crusher/Slaying
|
2018-01-03 22:32:34 +01:00 |
|
Zeno Rogue
|
a8460b1ac7
|
Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code).
|
2018-01-03 21:49:14 +01:00 |
|
Zeno Rogue
|
5a2ae1a865
|
simplified cellgroups
|
2017-12-22 21:37:30 +01:00 |
|
Zeno Rogue
|
d32232d9cb
|
fixed Mercator with textures and NANs
|
2017-12-21 17:07:21 +01:00 |
|
Zeno Rogue
|
4287355c11
|
fixed the rendering of textured spheres
|
2017-12-21 14:59:16 +01:00 |
|
Zeno Rogue
|
57a5337b9f
|
CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM
|
2017-12-21 11:36:07 +01:00 |
|
Zeno Rogue
|
49bd1a0b2b
|
a menu for changing pattern geometries
|
2017-12-19 14:35:34 +01:00 |
|
Zeno Rogue
|
168d35cb17
|
drawing textures without OpenGL
|
2017-12-19 00:39:11 +01:00 |
|
Zeno Rogue
|
5185f0e186
|
more work on Euclidean Squares
|
2017-12-18 19:04:37 +01:00 |
|
Zeno Rogue
|
6c4538df69
|
further work on textures
|
2017-12-14 02:53:29 +01:00 |
|
Zeno Rogue
|
f18d51d4df
|
removed the debug strings regarding geometry
|
2017-12-09 20:02:36 +01:00 |
|
Zeno Rogue
|
9933f373d2
|
improvements to patterns; codenumbers also display directions
|
2017-12-09 08:06:41 +01:00 |
|
Zeno Rogue
|
635d1f911c
|
Refactoring: moved all the remaining pattern code from mapeditor to pattern2
|
2017-12-09 03:48:30 +01:00 |
|
Zeno Rogue
|
ecf631976f
|
texture mode -- first commit
|
2017-12-09 02:20:10 +01:00 |
|
Zeno Rogue
|
b6604b942a
|
fixed the POLY_INVERSE flag for user-drawn shapes
|
2017-12-03 18:44:51 +01:00 |
|
Zeno Rogue
|
f2af1d63f6
|
field pattern on Euclidean does torus instead of crashing
|
2017-12-03 16:12:20 +01:00 |
|
Zeno Rogue
|
dfb0f6e1c1
|
a4* flags are now global; cleaner polygon case implementation
|
2017-12-03 10:43:37 +01:00 |
|
Zeno Rogue
|
c0fca6e665
|
fixed the basic floor in nontruncated four hexagons
|
2017-12-03 09:54:02 +01:00 |
|
Zeno Rogue
|
5defb06d81
|
improved headers / conditional compilation
|
2017-12-02 00:31:36 +01:00 |
|
Zeno Rogue
|
d8a647d972
|
brightness behind the sphere configurable; works a bit better with transparency now
|
2017-11-13 12:23:42 +01:00 |
|
Zeno Rogue
|
3e9ef122aa
|
fixed high parts disappearing in pmodels of sphere
|
2017-11-13 11:38:38 +01:00 |
|
Zeno Rogue
|
a19d4d568b
|
refactored mdEqui
|
2017-11-13 11:26:21 +01:00 |
|