Zeno Rogue
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02269267c9
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slr:: drawing of looped images, better shader in general, special sightrange setting
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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4d01632bb6
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mirror shWolf2 just in case
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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a3da1d327d
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disabled wall gridlines in 3D geometries
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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3c254e7f55
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PSL2 in geometry list
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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29a54ab5d9
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nilv:: simpler honeycomb
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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91199595d6
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slr:: fixed centering in shmup
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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c7a5de1477
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revZ in hybri
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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2acc866958
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slr:: virtualRebase
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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47d309e408
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fixed hdist computation in SL, also fixed hpxy and hpxy
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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50052f27f5
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pointing-to-directions now checks for the cell which is the most towards the given direction
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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96d7496043
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refactored all the operations on View
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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65ce70cb2c
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product:: removed useless debug
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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fd42b45fce
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sl2:: 3d-models
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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1e6970ca28
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hybrid:: refactored the common parts of prod and sl2, also used them when applicable
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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ab80b28782
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constexpr on hyperpoints
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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136b931609
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PSL(2,R)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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e0852419fc
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inverse uses MDIM not GDIM
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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429909bd56
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improved documentation in hyperpoint
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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3c5875d4cd
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langen:: replaced %zu with %d since it is not available in some versions of MinGW
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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a03eb0d913
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fixed new geometry handling for Archimedean
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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2f954d0538
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nicer handling of WDIM, GDIM, MDIM, sig
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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89413ae42a
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11.1n
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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59971b7048
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11.1m
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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0ab4a30406
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product:: backwall optimization
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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3aefce498c
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product:: clipping fixup
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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87ec57f974
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clipping fixup
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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b978031443
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no more product-invalid lands generated
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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63656212e6
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arg:: correct cheat in -each
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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d75b0cdb0b
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product:: fix crashes because buildAnotherEquidistant called
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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9de77a2280
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just in case, remove invalid points from radar
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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b97666980e
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fixed a bug with radarpoints obscuring screen due to NaNs
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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86d3e8f4b1
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fixed non-extern variable
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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313bfa2829
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reptilecheat disables knights in Camelot
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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21a38293d0
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monster facing in product
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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5724b30140
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product:: fixed a bug in model clothing
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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4b7e565355
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product:: fixed 3dmodel arms
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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712f740657
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product:: fixed cosh to cos_auto
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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597140e28d
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product:: wallradar and TPP
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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47823ef0fb
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cview() called outside of draw -- this way it works with product
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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6c75c2687d
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product:: virtualRebase
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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201098efe9
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convenience functions zforward_dir and zpush0
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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afa6d722dd
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no crash in draw_s2xe if empty shape to draw, also moved npoly to draw_s2xe
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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161db58988
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11.1l
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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157a85c3fc
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product:: disable armor for now
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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5a45c1c062
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fixed a crash due to not using PIU in fieldval_uniq_rand
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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7aed1b8551
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modecode for product geometries
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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63bd06e75c
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product games not saved
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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50fdc8324e
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modecode() returns modecode_t not int
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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62214a26e1
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fixed the bug with black creatures in 3D
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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fe266d3485
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compilation in C++11
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2019-09-12 22:50:14 +02:00 |
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