Zeno Rogue
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828160f548
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ru:: help while paused
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2025-05-03 18:07:30 +02:00 |
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Zeno Rogue
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7875de00e4
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ru:: display room name, player HP and enemy HP in the status line
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2025-05-03 17:40:11 +02:00 |
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Zeno Rogue
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7867902f82
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ru:: existing flag for entities, to handle magic fountains in the future
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2025-05-03 17:31:52 +02:00 |
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Zeno Rogue
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877660deb8
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ru:: clear messages when displaying inventory
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2025-05-03 16:55:17 +02:00 |
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Zeno Rogue
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49257338ee
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ru:: using struct xy instead of ld pair
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2025-05-03 00:09:49 +02:00 |
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Zeno Rogue
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4ff77aa64e
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ru:: cheat feature for quicker testing
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2025-05-02 22:23:27 +02:00 |
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Zeno Rogue
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a3c42c89be
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rU:: compute_scrm in render_the_map for correct mousepxy
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2025-05-02 21:52:27 +02:00 |
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Zeno Rogue
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eb08ec4ab9
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ru:: work with late floorshapes
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2025-05-02 01:14:08 +02:00 |
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Zeno Rogue
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b290eff382
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ru:: better power structure, gold to picup
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2025-05-02 01:11:56 +02:00 |
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Zeno Rogue
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9bb368a1de
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ru:: do not affect gframeid if not playing
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2025-04-29 17:57:29 +02:00 |
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Zeno Rogue
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7ab4f6f580
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ru:: talking to NPCs
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2025-04-29 17:57:29 +02:00 |
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Zeno Rogue
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3c4b339167
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ru:: pentagon, and better editing from the map
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2025-04-29 17:57:28 +02:00 |
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Zeno Rogue
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fa513b80ec
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ru:: better floodfill
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2025-04-29 17:57:28 +02:00 |
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Zeno Rogue
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d4a5d43988
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ru:: map clicking on Poincare map editor
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2025-04-23 11:55:38 +02:00 |
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Zeno Rogue
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4aa1b971a6
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ru:: a few more levels
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2025-04-19 22:12:26 +02:00 |
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Zeno Rogue
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7629b89245
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ru:: first commit
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2025-04-18 15:05:21 +02:00 |
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