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no ship history after game_over
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@ -189,7 +189,7 @@ bool ads_turn(int idelta) {
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else if(a[16+9]) tc = pt;
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else if(a[16+9]) tc = pt;
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else if(a[16+10]) tc = -pt;
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else if(a[16+10]) tc = -pt;
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if(!paused) {
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if(!paused && !game_over) {
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auto& v = ci_at[hybrid::get_where(vctr).first].shipstates;
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auto& v = ci_at[hybrid::get_where(vctr).first].shipstates;
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v.emplace_back();
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v.emplace_back();
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v.back().at = ads_inverse(current * vctrV) * spin((ang+90)*degree);
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v.back().at = ads_inverse(current * vctrV) * spin((ang+90)*degree);
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