From fc184640d3206fdd38256dd25ef9a0c11d5d56df Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 17 Sep 2022 17:47:31 +0200 Subject: [PATCH] no ship history after game_over --- rogueviz/ads/control.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rogueviz/ads/control.cpp b/rogueviz/ads/control.cpp index 952244fe..c7aacd00 100644 --- a/rogueviz/ads/control.cpp +++ b/rogueviz/ads/control.cpp @@ -189,7 +189,7 @@ bool ads_turn(int idelta) { else if(a[16+9]) tc = pt; else if(a[16+10]) tc = -pt; - if(!paused) { + if(!paused && !game_over) { auto& v = ci_at[hybrid::get_where(vctr).first].shipstates; v.emplace_back(); v.back().at = ads_inverse(current * vctrV) * spin((ang+90)*degree);