notknot:: reset camera_speed in other scenes

This commit is contained in:
Zeno Rogue 2021-03-25 12:40:20 +01:00
parent 3f1bae7b6d
commit ef8db33d7a
1 changed files with 3 additions and 0 deletions

View File

@ -1205,6 +1205,7 @@ void show() {
ray::reset_raycaster();
ray::volumetric::on = true;
ray::exp_decay_poly = 3;
camera_speed = 1;
pmodel = mdGeodesic;
});
@ -1224,6 +1225,7 @@ void show() {
ray::reset_raycaster();
ray::volumetric::on = false;
ray::exp_decay_poly = 10;
camera_speed = 1;
mapeditor::drawplayer = false;
pmodel = mdPerspective;
((hrmap_notknot*)currentmap)->add_fog();
@ -1243,6 +1245,7 @@ void show() {
ray::reset_raycaster();
ray::volumetric::on = false;
ray::exp_decay_poly = 10;
camera_speed = 1;
mapeditor::drawplayer = false;
pmodel = mdPerspective;
((hrmap_notknot*)currentmap)->add_fog();