From ef8db33d7a9f87b64d62799ba54dad54aae7ceaf Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 25 Mar 2021 12:40:20 +0100 Subject: [PATCH] notknot:: reset camera_speed in other scenes --- rogueviz/notknot.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/rogueviz/notknot.cpp b/rogueviz/notknot.cpp index 40dff200..f6516e96 100644 --- a/rogueviz/notknot.cpp +++ b/rogueviz/notknot.cpp @@ -1205,6 +1205,7 @@ void show() { ray::reset_raycaster(); ray::volumetric::on = true; ray::exp_decay_poly = 3; + camera_speed = 1; pmodel = mdGeodesic; }); @@ -1224,6 +1225,7 @@ void show() { ray::reset_raycaster(); ray::volumetric::on = false; ray::exp_decay_poly = 10; + camera_speed = 1; mapeditor::drawplayer = false; pmodel = mdPerspective; ((hrmap_notknot*)currentmap)->add_fog(); @@ -1243,6 +1245,7 @@ void show() { ray::reset_raycaster(); ray::volumetric::on = false; ray::exp_decay_poly = 10; + camera_speed = 1; mapeditor::drawplayer = false; pmodel = mdPerspective; ((hrmap_notknot*)currentmap)->add_fog();