From ec966403fef4b19f777ed19731e0189937a1dc9f Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 30 May 2021 14:18:56 +0200 Subject: [PATCH] Cursed Canyon uses Cave Floor --- celldrawer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/celldrawer.cpp b/celldrawer.cpp index a015e841..76e3dce2 100644 --- a/celldrawer.cpp +++ b/celldrawer.cpp @@ -1156,6 +1156,7 @@ void celldrawer::set_land_floor(const shiftmatrix& Vf) { case laCaves: case laLivefjord: case laDeadCaves: + case laCursed: set_floor(cgi.shCaveFloor); break;