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12.0r
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@ -4675,3 +4675,28 @@ Fixed some bugs in the new features for tes, and also fixed spherical geometry.
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- teleportation in bounded minesweeper no longer follows the limited range rule
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- teleportation in bounded minesweeper no longer follows the limited range rule
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- you can now display Minefield clues as numbers (right-click minefield to get its help screen where you can change this option)
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- you can now display Minefield clues as numbers (right-click minefield to get its help screen where you can change this option)
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- new projections mostly for Solv: Lie perspective and Lie orthogonal
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- new projections mostly for Solv: Lie perspective and Lie orthogonal
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2022-06-17 12:17 Update 12.0r:
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Gameplay:
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- ghosts prioritize attacking players over attacking allies
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- fixed some Orbs not affecting slime
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- Orb of the Sword can now kill yourself through mirror or topology
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- sword attacks reflect in mirrors
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- swords in mirrors are now displayed correctly
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- mimic movements are now affected by Empathy, and no longer can reverse slime colors by going through mirror
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- Woods+Time: do not waste charge on attacking monsters in trees
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- fixed help for life Orbs in the shmup mode
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- Halloween:: fixed the jack-o-lantern
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- the Racing mode now loads pre-generated files instead of trusting the track will be generated in the same way
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- you can also edit the Racing tracks and save them ()
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- Hall of Mirror maps should now be saved correctly
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- fixed a crash bug in computing minefield neighborhoods in some tilings
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- fixed sl2 rendering
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Menu improvements:
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- unified the quest status (previously ESC) and main menu (previously V) into a single screen ("game menu")
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- 'creative mode' is moved to the game menu
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- a cleanup to some menus (special modes, highlights, peace&exploration)
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- dual geometry puzzle removed (will still be available in RogueViz)
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- switching shmup mode no longer invokes keyboard configuration
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