This commit is contained in:
Zeno Rogue 2022-06-17 12:17:29 +02:00
parent 9fbe770db9
commit ddf11f4b42
2 changed files with 27 additions and 2 deletions

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@ -4675,3 +4675,28 @@ Fixed some bugs in the new features for tes, and also fixed spherical geometry.
- teleportation in bounded minesweeper no longer follows the limited range rule
- you can now display Minefield clues as numbers (right-click minefield to get its help screen where you can change this option)
- new projections mostly for Solv: Lie perspective and Lie orthogonal
2022-06-17 12:17 Update 12.0r:
Gameplay:
- ghosts prioritize attacking players over attacking allies
- fixed some Orbs not affecting slime
- Orb of the Sword can now kill yourself through mirror or topology
- sword attacks reflect in mirrors
- swords in mirrors are now displayed correctly
- mimic movements are now affected by Empathy, and no longer can reverse slime colors by going through mirror
- Woods+Time: do not waste charge on attacking monsters in trees
- fixed help for life Orbs in the shmup mode
- Halloween:: fixed the jack-o-lantern
- the Racing mode now loads pre-generated files instead of trusting the track will be generated in the same way
- you can also edit the Racing tracks and save them ()
- Hall of Mirror maps should now be saved correctly
- fixed a crash bug in computing minefield neighborhoods in some tilings
- fixed sl2 rendering
Menu improvements:
- unified the quest status (previously ESC) and main menu (previously V) into a single screen ("game menu")
- 'creative mode' is moved to the game menu
- a cleanup to some menus (special modes, highlights, peace&exploration)
- dual geometry puzzle removed (will still be available in RogueViz)
- switching shmup mode no longer invokes keyboard configuration

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "12.0q"
#define VERNUM_HEX 0xA911
#define VER "12.0r"
#define VERNUM_HEX 0xA912
#include "sysconfig.h"