diff --git a/changelog.txt b/changelog.txt index 4ffa3637..9b589afa 100644 --- a/changelog.txt +++ b/changelog.txt @@ -4675,3 +4675,28 @@ Fixed some bugs in the new features for tes, and also fixed spherical geometry. - teleportation in bounded minesweeper no longer follows the limited range rule - you can now display Minefield clues as numbers (right-click minefield to get its help screen where you can change this option) - new projections mostly for Solv: Lie perspective and Lie orthogonal + +2022-06-17 12:17 Update 12.0r: + +Gameplay: +- ghosts prioritize attacking players over attacking allies +- fixed some Orbs not affecting slime +- Orb of the Sword can now kill yourself through mirror or topology +- sword attacks reflect in mirrors +- swords in mirrors are now displayed correctly +- mimic movements are now affected by Empathy, and no longer can reverse slime colors by going through mirror +- Woods+Time: do not waste charge on attacking monsters in trees +- fixed help for life Orbs in the shmup mode +- Halloween:: fixed the jack-o-lantern +- the Racing mode now loads pre-generated files instead of trusting the track will be generated in the same way +- you can also edit the Racing tracks and save them () +- Hall of Mirror maps should now be saved correctly +- fixed a crash bug in computing minefield neighborhoods in some tilings +- fixed sl2 rendering + +Menu improvements: +- unified the quest status (previously ESC) and main menu (previously V) into a single screen ("game menu") +- 'creative mode' is moved to the game menu +- a cleanup to some menus (special modes, highlights, peace&exploration) +- dual geometry puzzle removed (will still be available in RogueViz) +- switching shmup mode no longer invokes keyboard configuration diff --git a/hyper.h b/hyper.h index 50af7049..a7577951 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "12.0q" -#define VERNUM_HEX 0xA911 +#define VER "12.0r" +#define VERNUM_HEX 0xA912 #include "sysconfig.h"