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fixed the displayed unlock rule for Crossroads III in Casual
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@ -1276,7 +1276,7 @@ LAND( 0x4040FF, "Crossroads III", laCrossroads3, ZERO, itHyperstone, RESERVED,
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"An alternate layout of the Crossroads. Great Walls cross here at right angles."
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"An alternate layout of the Crossroads. Great Walls cross here at right angles."
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)
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)
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NATIVE(0)
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NATIVE(0)
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REQ(NUMBER(orbsUnlocked(), 9, XLAT("Finished lands required: %1 (collect %2 treasure)\n", "9", its(R10))))
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REQ(NUMBER(orbsUnlocked(), lands_for_hell(), XLAT("Finished lands required: %1 (collect %2 treasure)\n", "9", its(R10))))
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LAND( 0x4040C0, "Sea Border", laOceanWall, ZERO | LF_TECHNICAL | LF_SEA, itNone, RESERVED, "Border between seas.")
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LAND( 0x4040C0, "Sea Border", laOceanWall, ZERO | LF_TECHNICAL | LF_SEA, itNone, RESERVED, "Border between seas.")
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// REQAS(laOcean,)
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// REQAS(laOcean,)
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