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10.3a
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@ -2164,3 +2164,20 @@ Gameplay bugfixes
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- fixed the grid markers for items in Alchemist Lab
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- fixed the grid markers for items in Alchemist Lab
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- fixed a bug with Orb of Slashing in OSM inventory
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- fixed a bug with Orb of Slashing in OSM inventory
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- cleaned up some special cases wrt attacking a Vizier
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- cleaned up some special cases wrt attacking a Vizier
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2018.01.07 00:00 version 10.3a
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- fixed screens not disappearing when restarting
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- changed the word 'chamfered' to 'bitruncated' ('chamfered' was not correct either)
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- fixed the Snake Nest in non-bitruncated Octagons
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- fixed some bugs with Snake Nest generation
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- fixed some problems with memory clearing in other geometries (which could cause crashes or memory leaks)
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- a sound for Blue Raider's attack
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- Mirror Land is back in Euclidean
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- fixed the missing word
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- fixed killable wandering Skeletons in Ruined City
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- PTM did not display the last element if the list length was odd
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- a new Yendor Challenge added
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- bitruncation is now switchable for the square grid
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- fixed a bug which desynchronized the PTM scores on OSX
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- PTM/Yendor scores should be saved correctly for the new geometries
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- updated the Czech translation
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