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Updated to 9.4g (mostly tutorial fixes)
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@@ -2868,7 +2868,8 @@ void buildBigStuff(cell *c, cell *from) {
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!isSealand(c->land) && !isHaunted(c->land) && !isGravityLand(c->land) &&
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(c->land != laRlyeh || rlyehComplete()) &&
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c->land != laTortoise && c->land != laPrairie && c->land &&
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!(c->land == laGraveyard && !deepOcean)
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!(c->land == laGraveyard && !deepOcean)
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&& c->land != laCanvas
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) {
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buildBarrierNowall(c, laCrossroads4) ;
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}
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