diff --git a/changelog.txt b/changelog.txt index abdb7ec1..0e405247 100644 --- a/changelog.txt +++ b/changelog.txt @@ -3306,3 +3306,6 @@ Gameplay: - humanoids were not shaded - fixed the loss of texture happening sometimes on changing modes or the 'wall quality' - improved memory management +- reduced the number of bird animation frames to save memory +- fixed a bug where changing wall quality sometimes caused the textures to disappear +- fixed a possible crash bug, and made the game use less memory for geometry cache